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Search: Posts Made By: Yimboli
Forum: Space Empires: IV & V November 5th, 2006, 11:52 PM
Replies: 43
Views: 8,997
Posted By Yimboli
Re: GameSpot Review Posted Online

That would be a nice compromise between a premature release and a public beta - the premature release is very buggy, but a public beta would be difficult to manage by such a small company. The...
Forum: Space Empires: IV & V November 5th, 2006, 11:40 PM
Replies: 175
Views: 27,557
Posted By Yimboli
Re: 1.08 bugs.

That depends on if you view the ship's complement of organic armor as distinct components or as a regenerative skin (akin to playing as zerg in starcraft). I view it as the latter.
Forum: Space Empires: IV & V November 5th, 2006, 11:29 PM
Replies: 112
Views: 16,431
Posted By Yimboli
Re: SE5 bad reviews and problems.

That's a good point. I wouldn't characterize any frequenters of the forum as malicious. In hindsight maybe I was just being hypersensitive. Case closed to me.

*gets over it*

Yeah how bout...
Forum: SEV After Action Reports November 5th, 2006, 10:59 PM
Replies: 18
Views: 24,965
Posted By Yimboli
Re: SEV 1.08, Balance Mod 0.91

Me too :'(

God save the modders!!
Forum: Space Empires: IV & V November 5th, 2006, 10:22 PM
Replies: 43
Views: 8,997
Posted By Yimboli
Re: GameSpot Review Posted Online

couldn't agree more. I've said it before on the forum.. moo3 is a fun game with the patches and mods that fix the basic bugs. It would be so much better if the developers could actually fix all the...
Forum: Space Empires: IV & V November 5th, 2006, 09:30 PM
Replies: 112
Views: 16,431
Posted By Yimboli
Re: SE5 bad reviews and problems.

Please read back, Sir. I appreciate the need for evidence, but lack of evidence does not mean there's no issue. I anticipated this issue a couple pages back.



Elsemeravin countered with the...
Forum: Space Empires: IV & V November 5th, 2006, 09:20 PM
Replies: 20
Views: 4,335
Posted By Yimboli
Re: frustration with se5

The interface holds se5 back from its potential glory.



Bingo.

EDIT: AT I looked at your attachment just now, I really like the look of it. I'd really like those buttons to be customizable....
Forum: Space Empires: IV & V November 4th, 2006, 02:44 AM
Replies: 44
Views: 8,620
Posted By Yimboli
Re: Put some reviews on Amazon plz

I for one would like to be introduced to AC.
Forum: Space Empires: IV & V November 3rd, 2006, 11:09 PM
Replies: 44
Views: 8,620
Posted By Yimboli
Re: Put some reviews on Amazon plz

I'd like a diagram also please. Thanks!

Cheers!

EDIT: oops on the double post. didn't see page 3.
Forum: Space Empires: IV & V November 3rd, 2006, 10:55 PM
Replies: 112
Views: 16,431
Posted By Yimboli
Re: SE5 bad reviews and problems.

Correct AT. I recall discussing this in an electronic navigation class in undergrad. If I find that stuff I'll post a link ...
Forum: Space Empires: IV & V November 3rd, 2006, 10:51 PM
Replies: 44
Views: 8,620
Posted By Yimboli
Re: Put some reviews on Amazon plz

I already forgot mine!!! thank goodness it's autosaved. http://forum.shrapnelgames.com/images/smilies/biggrin.gif
Forum: Space Empires: IV & V November 3rd, 2006, 12:35 AM
Replies: 112
Views: 16,431
Posted By Yimboli
Forum: Space Empires: IV & V November 3rd, 2006, 12:33 AM
Replies: 44
Views: 8,620
Posted By Yimboli
Re: Put some reviews on Amazon plz

FYRON LOOK!!! LOOK!!!! neither/nor, either/or!!! I told you it's rare!
Forum: Space Empires: IV & V November 2nd, 2006, 10:09 AM
Replies: 112
Views: 16,431
Posted By Yimboli
Re: SE5 bad reviews and problems.

do you view pulling registry settings as less invasive than getting the IP?
Forum: Space Empires: IV & V November 1st, 2006, 10:51 PM
Replies: 112
Views: 16,431
Posted By Yimboli
Re: SE5 bad reviews and problems.

could be! but I'm not the only one talking about a split.
Forum: Space Empires: IV & V November 1st, 2006, 12:06 PM
Replies: 112
Views: 16,431
Posted By Yimboli
Re: SE5 bad reviews and problems.

I have. It's nothing I can put a finger on and say "Here's the hostility! Here's what we're talking about! Everyone look at this!" but I've felt it. I've seen little or no outright bashing of...
Forum: Space Empires: IV & V October 31st, 2006, 01:00 PM
Replies: 30
Views: 7,120
Posted By Yimboli
Re: Understanding the weapons and balance

nooooo you can't think like that! the community would love you forever if you revamped weapons to be more to everyone's liking and posted the mod!
Forum: Space Empires: IV & V October 31st, 2006, 12:57 PM
Replies: 27
Views: 4,901
Posted By Yimboli
Re: Any way to have a ship cycle its weapons/targets?

I had issues with this in se4. The se4 solution was to factor your enemy's average ship defenses into the order which you added weapons to your designs. It probably isn't smart, for example, to add...
Forum: Space Empires: IV & V October 27th, 2006, 11:26 AM
Replies: 175
Views: 27,557
Posted By Yimboli
Re: 1.08 bugs.

http://forum.shrapnelgames.com/images/smilies/laugh.gif http://forum.shrapnelgames.com/images/smilies/laugh.gif http://forum.shrapnelgames.com/images/smilies/laugh.gif...
Forum: Space Empires: IV & V October 25th, 2006, 05:14 PM
Replies: 17
Views: 3,767
Posted By Yimboli
Re: Organic & Crystal vehicle differences?

Also no idea about crystal, but to elaborate on organic ships, basically just swap the mineral + organic cost. That's for lower hulls at least, cuz I only have the demo.
Forum: Space Empires: IV & V October 25th, 2006, 09:25 AM
Replies: 175
Views: 27,557
Posted By Yimboli
Re: Warp Point issue?

Wow! do you mind uploading that? I'd really like to see it. I assume the warp point was auto-generated?
Forum: Space Empires: IV & V October 25th, 2006, 09:23 AM
Replies: 23
Views: 5,420
Posted By Yimboli
Re: Nukes

An attack was precisely your intention in your last post. I don't hold grudges though, everyone gets worked up about something. http://forum.shrapnelgames.com/images/smilies/happy.gif I certainly...
Forum: Space Empires: IV & V October 24th, 2006, 08:01 PM
Replies: 23
Views: 5,420
Posted By Yimboli
Re: Nukes

BINGO

you can wiki that too.
http://en.wikipedia.org/wiki/Allergy#The_Hygiene_Hypothesis

Imagine a world where organisms adapt to threats through natural selection. Oh wait that's reality.
...
Forum: Space Empires: IV & V October 24th, 2006, 07:51 PM
Replies: 15
Views: 3,923
Posted By Yimboli
Forum: SEIV October 23rd, 2006, 08:43 AM
Replies: 12
Views: 5,667
Posted By Yimboli
Re: Weird colony issue in SEIV Deluxe

I had a problem like this, but I'm familiar with the no population issue from se4. I know I put people on the planet because a space yard and resupply depot were both built. However, somehow the...
Showing results 51 to 75 of 202

 
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