The Official e-Store of Shrapnel Games
This Month's Specials
Air Assault Task Force- Save $8.00
winSPWW2- Save $5.00
 
 
Home
Our Games
Our Store
News
Customer Support
World War II! The 2024 winSPWW2 Upgrade Patch is In!
Tanks! The 2023 winSPWW2 and winSPMBT Upgrade Patches are In!
We've Got Your Six! The 2022 winSPWW2 and winSPMBT Upgrade Patches are In!
Bravo Zulu! The 2021 winSPWW2 and winSPMBT Upgrade Patches are In!
Hey Joe! The 2020 winSPWW2 and winSPMBT Upgrade Patches are Here!
The winSPWW2 Patch is Here!
Way to go Camo Workshop!
.com.unity Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
Register
Forum Rules
Chat
All Albums
FAQ
Members List
Today's Posts
Search
Search Forums
Show Threads
Show Posts
Tag Search
Advanced Search
Find All Thanked Posts
Go to Page...
Page 7 of 8
«
First
<
5
6
7
8
>
Showing results 151 to 175 of 195
Search took
0.02
seconds; generated 72 minute(s) ago.
Search:
Posts Made By:
aldin
Forum:
Dominions 2: The Ascension Wars
December 23rd, 2003, 11:48 PM
Replies:
17
Newbies Beware...
Views:
2,929
Posted By
aldin
Re: Newbies Beware...
It certainly is mystifying. I wonder if purgatory could have this kind of effect?
~Aldin
Forum:
Dominions 2: The Ascension Wars
December 23rd, 2003, 10:34 PM
Replies:
17
Newbies Beware...
Views:
2,929
Posted By
aldin
Re: Newbies Beware...
<font size="2" face="sans-serif, arial, verdana">So the turn before you lost, you had a bunch of tal white candles in your provinces? Weird!
~Aldin
Forum:
Dominions 2: The Ascension Wars
December 23rd, 2003, 10:32 PM
Replies:
12
Defining pretenders
Views:
2,427
Posted By
aldin
Re: Defining pretenders
Okay, thanks for the responses. Sounds like I've got the bless effects pretender in the wrong Category. That's not suprising as my biggest weakness right now is battlefield magic.
A throwaway...
Forum:
Dominions 2: The Ascension Wars
December 23rd, 2003, 10:24 PM
Replies:
17
Newbies Beware...
Views:
2,929
Posted By
aldin
Re: Newbies Beware...
<font size="2" face="sans-serif, arial, verdana">I think you only have to maintain your dominion - that doesn't REQUIRE having a pretender or prophet there, but I imagine it makes it easier. Were...
Forum:
Dominions 2: The Ascension Wars
December 23rd, 2003, 06:01 PM
Replies:
12
Defining pretenders
Views:
2,427
Posted By
aldin
Defining pretenders
I think I'm finally getting the hang of pretender creation. Without going into excruciating detail, I claim there are two major divisions with five total subsets:
+COMBAT PRETENDERS+
Non-Mage:...
Forum:
Dominions 2: The Ascension Wars
December 23rd, 2003, 12:08 AM
Replies:
2
Forts and supply
Views:
1,091
Posted By
aldin
Re: Forts and supply
<font size="2" face="sans-serif, arial, verdana">Two guesses. One is that you never had enough troops to break the castle faster than he could repair it and the other is that those 1k+ troops didn't...
Forum:
Dominions 2: The Ascension Wars
December 22nd, 2003, 10:32 PM
Replies:
5
Zap the COMMANDER, stupid!
Views:
1,135
Posted By
aldin
Re: Zap the COMMANDER, stupid!
One other thought Ed, are the enemy commanders in range?
~Aldin
Forum:
Dominions 2: The Ascension Wars
December 22nd, 2003, 10:30 PM
Replies:
16
Mercenaries, Morale and Munchies
Views:
3,197
Posted By
aldin
Re: Mercenaries, Morale and Munchies
<font size="2" face="sans-serif, arial, verdana">There's little I find more irritating than losing a rebid so I always pour a bit of extra gold in to grease the wheels. I figure a dozen gold here or...
Forum:
Dominions 2: The Ascension Wars
December 22nd, 2003, 10:27 PM
Replies:
51
Iron Faith Ulm
Views:
4,652
Posted By
aldin
Re: Iron Faith Ulm
<font size="2" face="sans-serif, arial, verdana">I'm starting to wonder if I'm missing something. Doesn't IF require a scale of at least -1?
~Aldin
Forum:
Dominions 2: The Ascension Wars
December 22nd, 2003, 09:03 PM
Replies:
51
Iron Faith Ulm
Views:
4,652
Posted By
aldin
Re: Iron Faith Ulm
Zen,
The 2E2? was mostly a grins and giggles comment. I only boost mages when I need to for certain functions (1D to 2D for Skulls is an IF MUST).
ywl,
May as well do drain 3. You HAVE to...
Forum:
Dominions 2: The Ascension Wars
December 22nd, 2003, 07:11 AM
Replies:
51
Iron Faith Ulm
Views:
4,652
Posted By
aldin
Re: Iron Faith Ulm
<font size="2" face="sans-serif, arial, verdana">I've just finished a couple of plays with IF and I'd come to more or less the same conclusions. Standard Ulm has three glaring problems, devestating...
Forum:
Dominions 2: The Ascension Wars
December 21st, 2003, 08:15 AM
Replies:
81
Combat Simulator Released!
Views:
14,400
Posted By
aldin
Re: Combat Simulator Released!
*Aldin stands up and cheers!!!*
Wahoo Saber Cherry! Most useful third party chart I've seen yet!
~Aldin
Forum:
Dominions 2: The Ascension Wars
December 21st, 2003, 03:41 AM
Replies:
9
Trolling for castle storming advice
Views:
1,464
Posted By
aldin
Re: Trolling for castle storming advice
Boy, I'm still having trouble with this storming stuff. The advice looks great though, gonna have to try some fodder attacks (Ulm IF). It's just really disgusting to lose a dozen Templars to...
Forum:
Dominions 2: The Ascension Wars
December 21st, 2003, 03:36 AM
Replies:
9
Which sphere of magic do you always want a few picks in?
Views:
1,621
Posted By
aldin
Re: Which sphere of magic do you always want a few picks in?
Wow! Thanks for all the great responses. I rather suspected Air would be a favorite from the playing I've done. The three tied for second (as of this post) make sense too:
Water = Undersea...
Forum:
Dominions 2: The Ascension Wars
December 20th, 2003, 08:42 PM
Replies:
51
Iron Faith Ulm
Views:
4,652
Posted By
aldin
Re: Iron Faith Ulm
<font size="2" face="sans-serif, arial, verdana">Owl quills are available at Construction 2. Lanterns need a hefty Con 6! Since the IF goal is to free the pretender from researching (since they're...
Forum:
Dominions 2: The Ascension Wars
December 20th, 2003, 06:43 PM
Replies:
9
Trolling for castle storming advice
Views:
1,464
Posted By
aldin
Trolling for castle storming advice
As an Ulmish n00b I can heartily recommend Trolls for castle storming. They're tough fighters who regenerate and don't need supplies. What troops / spells does everyone else use for braving the...
Forum:
Dominions 2: The Ascension Wars
December 20th, 2003, 06:39 PM
Replies:
9
Which sphere of magic do you always want a few picks in?
Views:
1,621
Posted By
aldin
Which sphere of magic do you always want a few picks in?
I'm still trying to get a feel for good 'utility' magic, the stuff you can always use no matter which pretender/nation combo you have:
Forum:
Dominions 2: The Ascension Wars
December 20th, 2003, 12:58 AM
Replies:
16
Mercenaries, Morale and Munchies
Views:
3,197
Posted By
aldin
Re: Mercenaries, Morale and Munchies
Great info as always gang! Boy am I starting to get the itch to try out MP. A few follow up questions if I might:
1) So starvation is a gradual thing, that explains why a turn or two never...
Forum:
Dominions 2: The Ascension Wars
December 19th, 2003, 11:26 PM
Replies:
16
Mercenaries, Morale and Munchies
Views:
3,197
Posted By
aldin
Mercenaries, Morale and Munchies
So in the interest of exploring the concepts a bit further:
Mercs: Why do they seem SO powerful early in the game? It almost feels like cheating to amass a few armies of mercs in an SP game and...
Forum:
Dominions 2: The Ascension Wars
December 19th, 2003, 08:17 PM
Replies:
51
Iron Faith Ulm
Views:
4,652
Posted By
aldin
Re: Iron Faith Ulm
On the 'Ulm for n00bs' discussion:
As best I can tell, basic Ulm is the easiest nation to wrap your brain around. Build strong armies, research construction, go beat everyone else up. With a...
Forum:
Dominions 2: The Ascension Wars
December 19th, 2003, 07:38 PM
Replies:
11
The Combat Pretender Learning Curve
Views:
2,461
Posted By
aldin
Re: The Combat Pretender Learning Curve
<font size="2" face="sans-serif, arial, verdana">*chuckle*
Hey, no one ever said beating your head against a brick wall was gonna be easy http://forum.shrapnelgames.com/images/icons/icon10.gif
...
Forum:
Dominions 2: The Ascension Wars
December 18th, 2003, 11:52 PM
Replies:
14
10 little, 9 little, 8 little mages...
Views:
2,286
Posted By
aldin
Re: 10 little, 9 little, 8 little mages...
Aha! Travelling mercenary magic Users are awesome for Ulmish construction sites! They churn out robes of missle protection for the whole crew http://forum.shrapnelgames.com/images/icons/icon7.gif
Forum:
Dominions 2: The Ascension Wars
December 18th, 2003, 11:50 PM
Replies:
8
Assorted newbie questions...
Views:
1,536
Posted By
aldin
Re: Assorted newbie questions...
olaf,
1) I like longer weapons a lot because it's an advantage I don't have to think about much. Really though, you want whatever matches up well against the kind of army you're fighting.
2)...
Forum:
Dominions 2: The Ascension Wars
December 18th, 2003, 11:24 PM
Replies:
11
The Combat Pretender Learning Curve
Views:
2,461
Posted By
aldin
Re: The Combat Pretender Learning Curve
<font size="2" face="sans-serif, arial, verdana">LOL - mebbe, but I'm a n00b. Once I figured it all out Ulm triumphed in 51 turns on a 60 province map with three AI opponents (Abysia, Man, Marignon)...
Forum:
Dominions 2: The Ascension Wars
December 18th, 2003, 11:19 PM
Replies:
11
Fortresses and Production
Views:
1,870
Posted By
aldin
Re: Fortresses and Production
Fortress theory also seems to depend on which nation you're using. The only nation I feel really competant with is Ulm. Ulm may be the only nation that can really use fortified cities because the...
Showing results 151 to 175 of 195
Page 7 of 8
«
First
<
5
6
7
8
>
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
Shrapnel Development
All American: The 82nd Airborne in Normandy
101: The Airborne Invasion of Normandy
After Action Reports
Opponents Wanted
Scenarios and Mods
Shrapnel Community
Press Releases
Air Assault Task Force
Air Command 3.0
All American
Approaching Infinity
Armored Task Force
Battle Group Commander
BCT Commander
BRAINPIPE
Bronze
Data Jammers
Dominions 3
Eat Electric Death
ETO
The Falklands War: 1982
ForeSight
Galley Battles
Raging Tiger
Remote Assault
Salvo!
Scallywag
Space HoRSE
The Star and the Crescent
Total Eclipse
War Plan Pacific
Weird Worlds
winSPMBT
winSPWW2
World Supremacy
Shrapnel General
The Honorably Discharged
Coliseum
Dungeon Odyssey
Interstellar Trader 2
Land of Legends
LockNLoad: The Forgotten Heroes
Thunder Pack Platinum
Intel Forum Bar & Grill
Space Empires: IV & V
SEIV
SEIV After Action Reports
Space Empires: IV Classic Threads (Newbie FAQS)
SEIV Opponents Wanted
SEIV Scenarios and Mods
SEV After Action Reports
SEV Modders Knowledge Base
SEV Opponents Wanted
SEV Scenarios and Mods
Space Empires: Starfury
Starfury After Action Reports
Starfury Scenarios and Mods
The Camo Workshop
WinSPMBT
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Vietnam Campaign Project
WinSPWW2
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Chronic Reality
Scallywag: In the Lair of the Medusa
Digital Eel
Eat Electric Death!
Weird Worlds: Return to Infinite Space
After Action Reports
Scenarios and Mods
BRAINPIPE: A Plunge to Unhumanity
Data Jammers: FastForward
Free Games by Digital Eel
Disrupted Gears
Total Eclipse
Game Mastery
House Rules
Forum Games
Players Sought
Dreamspike Studios
Bronze
After Action Reports
Maps and More
GilliGames
Space HoRSE
After Action Reports
Opponents Wanted
Scenarios and Mods
Ibology
Approaching Infinity
After Action Reports
Scenarios and Mods
Illwinter Game Design
Conquest of Elysium II
Dominions 2: The Ascension Wars
Multiplayer & AARs
Scenarios, Maps & Mods
Dominions 3: The Awakening
Multiplayer and AARs
Scenarios, Maps and Mods
Joe's Games
Air Command 3.0
After Action Reports
Scenarios and Mods
KE Studios
War Plan Pacific
After Action Reports
Opponents Wanted
Scenarios and Mods
Malfador Machinations
World Supremacy
After Action Reports
Opponents Wanted
Mods and Scenarios
ProSimCo
BCT, ATF, AATF and Battle Group Commander Series
After Action Reports
Opponents Wanted
Scenarios and Mods
SprueGames
Salvo!
After Action Reports
Scenarios and Mods
Star Legacy Development Group
Star Legacy
All times are GMT -4. The time now is
05:36 PM
.
Contact Us
-
Shrapnel Games
-
Archive
-
Top
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.