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Search: Posts Made By: aldin
Forum: Dominions 2: The Ascension Wars December 23rd, 2003, 11:48 PM
Replies: 17
Views: 2,929
Posted By aldin
Re: Newbies Beware...

It certainly is mystifying. I wonder if purgatory could have this kind of effect?

~Aldin
Forum: Dominions 2: The Ascension Wars December 23rd, 2003, 10:34 PM
Replies: 17
Views: 2,929
Posted By aldin
Re: Newbies Beware...

<font size="2" face="sans-serif, arial, verdana">So the turn before you lost, you had a bunch of tal white candles in your provinces? Weird!

~Aldin
Forum: Dominions 2: The Ascension Wars December 23rd, 2003, 10:32 PM
Replies: 12
Views: 2,427
Posted By aldin
Re: Defining pretenders

Okay, thanks for the responses. Sounds like I've got the bless effects pretender in the wrong Category. That's not suprising as my biggest weakness right now is battlefield magic.

A throwaway...
Forum: Dominions 2: The Ascension Wars December 23rd, 2003, 10:24 PM
Replies: 17
Views: 2,929
Posted By aldin
Re: Newbies Beware...

<font size="2" face="sans-serif, arial, verdana">I think you only have to maintain your dominion - that doesn't REQUIRE having a pretender or prophet there, but I imagine it makes it easier. Were...
Forum: Dominions 2: The Ascension Wars December 23rd, 2003, 06:01 PM
Replies: 12
Views: 2,427
Posted By aldin
Defining pretenders

I think I'm finally getting the hang of pretender creation. Without going into excruciating detail, I claim there are two major divisions with five total subsets:

+COMBAT PRETENDERS+

Non-Mage:...
Forum: Dominions 2: The Ascension Wars December 23rd, 2003, 12:08 AM
Replies: 2
Views: 1,091
Posted By aldin
Re: Forts and supply

<font size="2" face="sans-serif, arial, verdana">Two guesses. One is that you never had enough troops to break the castle faster than he could repair it and the other is that those 1k+ troops didn't...
Forum: Dominions 2: The Ascension Wars December 22nd, 2003, 10:32 PM
Replies: 5
Views: 1,135
Posted By aldin
Re: Zap the COMMANDER, stupid!

One other thought Ed, are the enemy commanders in range?

~Aldin
Forum: Dominions 2: The Ascension Wars December 22nd, 2003, 10:30 PM
Replies: 16
Views: 3,197
Posted By aldin
Re: Mercenaries, Morale and Munchies

<font size="2" face="sans-serif, arial, verdana">There's little I find more irritating than losing a rebid so I always pour a bit of extra gold in to grease the wheels. I figure a dozen gold here or...
Forum: Dominions 2: The Ascension Wars December 22nd, 2003, 10:27 PM
Replies: 51
Views: 4,652
Posted By aldin
Re: Iron Faith Ulm

<font size="2" face="sans-serif, arial, verdana">I'm starting to wonder if I'm missing something. Doesn't IF require a scale of at least -1?

~Aldin
Forum: Dominions 2: The Ascension Wars December 22nd, 2003, 09:03 PM
Replies: 51
Views: 4,652
Posted By aldin
Re: Iron Faith Ulm

Zen,

The 2E2? was mostly a grins and giggles comment. I only boost mages when I need to for certain functions (1D to 2D for Skulls is an IF MUST).

ywl,

May as well do drain 3. You HAVE to...
Forum: Dominions 2: The Ascension Wars December 22nd, 2003, 07:11 AM
Replies: 51
Views: 4,652
Posted By aldin
Re: Iron Faith Ulm

<font size="2" face="sans-serif, arial, verdana">I've just finished a couple of plays with IF and I'd come to more or less the same conclusions. Standard Ulm has three glaring problems, devestating...
Forum: Dominions 2: The Ascension Wars December 21st, 2003, 08:15 AM
Replies: 81
Views: 14,400
Posted By aldin
Re: Combat Simulator Released!

*Aldin stands up and cheers!!!*

Wahoo Saber Cherry! Most useful third party chart I've seen yet!

~Aldin
Forum: Dominions 2: The Ascension Wars December 21st, 2003, 03:41 AM
Replies: 9
Views: 1,464
Posted By aldin
Re: Trolling for castle storming advice

Boy, I'm still having trouble with this storming stuff. The advice looks great though, gonna have to try some fodder attacks (Ulm IF). It's just really disgusting to lose a dozen Templars to...
Forum: Dominions 2: The Ascension Wars December 21st, 2003, 03:36 AM
Replies: 9
Views: 1,621
Posted By aldin
Re: Which sphere of magic do you always want a few picks in?

Wow! Thanks for all the great responses. I rather suspected Air would be a favorite from the playing I've done. The three tied for second (as of this post) make sense too:

Water = Undersea...
Forum: Dominions 2: The Ascension Wars December 20th, 2003, 08:42 PM
Replies: 51
Views: 4,652
Posted By aldin
Re: Iron Faith Ulm

<font size="2" face="sans-serif, arial, verdana">Owl quills are available at Construction 2. Lanterns need a hefty Con 6! Since the IF goal is to free the pretender from researching (since they're...
Forum: Dominions 2: The Ascension Wars December 20th, 2003, 06:43 PM
Replies: 9
Views: 1,464
Posted By aldin
Trolling for castle storming advice

As an Ulmish n00b I can heartily recommend Trolls for castle storming. They're tough fighters who regenerate and don't need supplies. What troops / spells does everyone else use for braving the...
Forum: Dominions 2: The Ascension Wars December 20th, 2003, 06:39 PM
Replies: 9
Views: 1,621
Posted By aldin
Which sphere of magic do you always want a few picks in?

I'm still trying to get a feel for good 'utility' magic, the stuff you can always use no matter which pretender/nation combo you have:
Forum: Dominions 2: The Ascension Wars December 20th, 2003, 12:58 AM
Replies: 16
Views: 3,197
Posted By aldin
Re: Mercenaries, Morale and Munchies

Great info as always gang! Boy am I starting to get the itch to try out MP. A few follow up questions if I might:

1) So starvation is a gradual thing, that explains why a turn or two never...
Forum: Dominions 2: The Ascension Wars December 19th, 2003, 11:26 PM
Replies: 16
Views: 3,197
Posted By aldin
Mercenaries, Morale and Munchies

So in the interest of exploring the concepts a bit further:

Mercs: Why do they seem SO powerful early in the game? It almost feels like cheating to amass a few armies of mercs in an SP game and...
Forum: Dominions 2: The Ascension Wars December 19th, 2003, 08:17 PM
Replies: 51
Views: 4,652
Posted By aldin
Re: Iron Faith Ulm

On the 'Ulm for n00bs' discussion:

As best I can tell, basic Ulm is the easiest nation to wrap your brain around. Build strong armies, research construction, go beat everyone else up. With a...
Forum: Dominions 2: The Ascension Wars December 19th, 2003, 07:38 PM
Replies: 11
Views: 2,461
Posted By aldin
Re: The Combat Pretender Learning Curve

<font size="2" face="sans-serif, arial, verdana">*chuckle*

Hey, no one ever said beating your head against a brick wall was gonna be easy http://forum.shrapnelgames.com/images/icons/icon10.gif
...
Forum: Dominions 2: The Ascension Wars December 18th, 2003, 11:52 PM
Replies: 14
Views: 2,286
Posted By aldin
Re: 10 little, 9 little, 8 little mages...

Aha! Travelling mercenary magic Users are awesome for Ulmish construction sites! They churn out robes of missle protection for the whole crew http://forum.shrapnelgames.com/images/icons/icon7.gif
Forum: Dominions 2: The Ascension Wars December 18th, 2003, 11:50 PM
Replies: 8
Views: 1,536
Posted By aldin
Re: Assorted newbie questions...

olaf,

1) I like longer weapons a lot because it's an advantage I don't have to think about much. Really though, you want whatever matches up well against the kind of army you're fighting.

2)...
Forum: Dominions 2: The Ascension Wars December 18th, 2003, 11:24 PM
Replies: 11
Views: 2,461
Posted By aldin
Re: The Combat Pretender Learning Curve

<font size="2" face="sans-serif, arial, verdana">LOL - mebbe, but I'm a n00b. Once I figured it all out Ulm triumphed in 51 turns on a 60 province map with three AI opponents (Abysia, Man, Marignon)...
Forum: Dominions 2: The Ascension Wars December 18th, 2003, 11:19 PM
Replies: 11
Views: 1,870
Posted By aldin
Re: Fortresses and Production

Fortress theory also seems to depend on which nation you're using. The only nation I feel really competant with is Ulm. Ulm may be the only nation that can really use fortified cities because the...
Showing results 151 to 175 of 195

 
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