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Old June 19th, 2002, 08:47 PM
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Marvin Kosh Marvin Kosh is offline
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Default Re: Rumours, Suggestions, Features on the Next Update

In the construction queues, I'd like for same items to stack up so I can see easier what I'm build i.e. instead of 19 entries of Mineral Miner Facility, just something which says 19x Mineral Miner facility

I also wouldn't mind if the design list was collapsible/expandable, so we can easily pick out

+ Colony Ships
-> Rock
Gas
Ice
Or
+ Defence Ships
-> Hades
Agamemmnon
Zeus.

Then we don't need to scroll nearly as much (but Wheelmouse support would be so, so appreciated!!) when we want to set a particular ship yard to produce a bunch of similar (but complementary) ships

I also wouldn't mind being able to zoom up the galaxy map and measure distances between systems so I can tell where I should park my warp-point maker.

I also want to be able to eliminate particular systems from the list of planets when I'm deciding where to send my next colony ship, so I don't accidentally give them a suicide mission

It would be nice also to be able to filter it for rock, ice, and gas. Oh, and it would be cool if it showed there was a coloniser headed for a planet even if it has other orders first e.g. to resupply half-way through its voyage.

On the galaxy map again, I'd love to be able to click a button and have it display the number of my transports in each system, hence avoiding the rigmarole of me yelling, 'Where is that transport with my new weapons platforms? It was supposed to be at the front line five turns ago!' or more simply 'Where are all my transports when I need them???'

Same again for combat-capable ships (at least one non-PD weapon).

I sure don't ask for much, huh?
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