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Mod Conceptual Balance Mod 1.6 - .com.unity Forums
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Old January 14th, 2010, 08:33 PM

Tollund Tollund is offline
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Default Re: Conceptual Balance Mod 1.6

Quote:
Originally Posted by Sombre View Post
qm has said before that nation balance is not the primary concern. Obviously it is something that CBM works towards addressing, but I don't know where you get that it's the 'overall goal'.
I'm assuming it's the overall goal because it's the only overall goal that's worthwhile for a mod that makes as many changes as it already does. If you would rather it not change overall balance between nations, then there are a large number of things that will have to be done to restore the balance back to what it is in vanilla. The nations with light cavalry, for example, will have to have the power of their other units reduced, or costs increased so that the improvements to cavalry don't upset the balance between nations. Niefelheim will need some major changes to unit costs so that the extra 100 gold cost on niefel jarls and the smaller cold auras on niefel giants doesn't reduce the nation's power relative to other nations.

Every change that is made to a nation changes the relative balance between nations. To argue otherwise is ignorant.
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