.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPWW2 > Campaigns, Scenarios & Maps
Notices


 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #11  
Old June 22nd, 2016, 07:06 AM
Tomas's Avatar

Tomas Tomas is offline
Corporal
 
Join Date: Oct 2010
Location: Czech Republic
Posts: 50
Thanks: 42
Thanked 49 Times in 21 Posts
Tomas is on a distinguished road
Default Re: Height Maps

I'm bit stuck with my map. I've used the tool and have a perfect heighmap. But whenever I try to place certain terrain to a hex the height of the hex will change as follows:

- if placing clear terrain and height was 0 it will be 5
- if placing trees and height was 0 it will be 0
- if placing pavement and height was 0 it will be 5
- if placing paved road and height was 0 it will be 0

- if placing clear terrain and height was 10 it will be 11
- if placing trees and height was 10 it will be 10
- if placing pavement and height was 10 it will be 5
- if placing paved road and height was 10 will be 10

In conclusion - placing almost anything besides trees or road ruins the height.

I've attached the heightmap so you can see yourself.

What can be done about that ?
Attached Files
File Type: zip spmap999.zip (35.2 KB, 197 views)
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:40 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.