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January 23rd, 2001, 11:50 PM
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Second Lieutenant
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Join Date: Dec 2000
Location: Houston, TX, USA
Posts: 571
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Re: Cloaking bug ... or?
If they have sensors capable of detecting your cloak, then they can attack you. Otherwise you should go right through them w/o attacking.
(In fact, you have to decloak to attack. Something I found out while doing some commerce raiding in a previous game.)
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--
"What do -you- want?" "I'd like to live -just- long enough
to be there when they cut off your head and stick it on a
pike as a warning to the next ten generations that some favors
come with too high a price. I would look up into your lifeless
eyes and wave like this..." *waggle* "...can you and your
associates arrange that for me, Mr. Morden?"
__________________
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...can you and your associates arrange that for me, Mr. Morden?
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January 24th, 2001, 12:01 AM
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Captain
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Join Date: Jan 2001
Location: Texas
Posts: 830
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Re: Cloaking bug ... or?
quote: Originally posted by Sinapus:
(In fact, you have to decloak to attack. Something I found out while doing some commerce raiding in a previous game.)
What do you mean by commerce raiding?
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January 24th, 2001, 12:06 AM
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Second Lieutenant
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Join Date: Dec 2000
Location: Houston, TX, USA
Posts: 571
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Re: Cloaking bug ... or?
Commerce raiding as in moving your cloaked ship into the same sector as a lone transport or colony ship, decloaking and blowing it up.
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...can you and your associates arrange that for me, Mr. Morden?
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January 24th, 2001, 12:11 AM
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Private
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Join Date: Dec 2000
Posts: 6
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Re: Cloaking bug ... or?
Sorry, forgot to mention.
They had no sensors on the ships at the wrap point. They're the Nutlah group -- I never played religious long enough to see if that gives them special sensors -- but I've have't yet met a ship of theirs with sensors listed in tactical combat. Remember -- lone cloaked ship flies through system -- no problem. Fleet of cloaked ships -- nabbed at warp point
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January 24th, 2001, 12:14 AM
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Sergeant
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Join Date: Dec 2000
Location: Fairfield, Iowa
Posts: 268
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Re: Cloaking bug ... or?
quote: Does cloak not work for fleets? Did the presence of a non-cloaked ship make them enter attack and then see my cloaked ships?
My ships were cloaked during tactical combat -- but they targeted me anyway? What went wrong?
Yes a single non-cloaked ship in a sector will cause combat to occur when a cloaked fleet of the same player enters. If you have even a single non-cloaked ship in a fleet, the whole thing can get attacked.
And cloaking has no effect during combat. Once tactical begins all ships decloak.
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Compete in the Space Empires IV World Championship at www.twingalaxies.com.
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January 24th, 2001, 08:11 AM
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Corporal
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Join Date: Jan 2001
Posts: 89
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Re: Cloaking bug ... or?
Actually, if I'm not mistaken (and I could very well be), the non-cloaked ship doesn't even have to be part of the cloaked fleet, just in the same space. If combat occurs, all units in the space from all sides appear in tactical combat, cloaking doesn't matter.
__________________
-Zan
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January 24th, 2001, 08:18 AM
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Sergeant
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Join Date: Jan 2001
Location: Syracuse,NY USA
Posts: 320
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Re: Cloaking bug ... or?
If you have one uncloaked ship in a fleet,will your opponent only know about the one ship?
If so, you can use a colony(or any)ship as bait!!!
When the enemy attacks he will be ambushed by a larger force than he intended to do battle with!!!
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