I came up with an idea for SEV yesterday when I was driving home. It has to do with Troops.
I would have posted this in the thread that has to do with patch ideas but I don't think this would be able to be implemented into a patch. It would most likely take alot of hard code changes for it to work.
But here it goes...
In the current Version of SEIV when you want to defend a planet you build troops. That is all fine and dandy but I think it could be improved.
Think of it this way; right now you
build troops to defend your planet and/or take planets from ememies. Since when do you
build a person? (Besides cloning, or a robot)
That doesn't make too much sense to me. I mean it works great in the game. But again, I feel it coule be improved upon.
Here is my idea I came up with; instead of
building your troops, why not
train them?
I think you would have to take out the troop unit to do this though.
It would be pretty hard to implement but it would be really cool to see it done.
Ok, when you colonize a planet you have usually 4M or more right away of population. Now say you want to add some troops to it. So instead of designing a troop unit and adding it to the que. You train the troop or infantry, on the planet surface out of the planets population.
MM would have to make a window you could pull up from the planet details list that would let you decide how many troops or infantry to train. Say you have 8M people on the planet, and you want to train 4000 (four thousand) people to defend the planet (maybe make that number be the same as say 40 troops are now)
Then you could select which level of training they would recieve. Up to say for example 3 levels. But the higher the level the most it costs to train them and the more time it takes to finish training them.
After all they have to go through more detailed training and you would have to feed them longer.
Then when you want to take some infantry to overtake a enemy planet you would load that population that has been trained onto a ship and then drop them on the target planet. If you have better trained people or purely out number the enemy planets infantry, then you would win the battle and take control of the planet.
I think this would be really awesome to see and thought I would share it with you all.
Are there any ideas or suggestions in how MM could make this system work better then what I have suggested?
Feedback is most wanted.