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January 16th, 2003, 01:34 AM
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National Security Advisor
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Re: 0 Population planet
It can't build anything, so I presume it can't produce either. Note that you can't bomb the planet or invade it either, except in Tactical Combat.
Phoenix-D
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Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
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January 16th, 2003, 01:35 AM
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Captain
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Re: 0 Population planet
All Resource, Research & Intel facilities will stop working.
I believe facilities that have System wide abilities still work, such as the 'System Robotoid Factory' or Space Port.
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January 16th, 2003, 02:01 AM
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Lieutenant Colonel
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Re: 0 Population planet
Quote:
Originally posted by Phoenix-D:
It can't build anything, so I presume it can't produce either. Note that you can't bomb the planet or invade it either, except in Tactical Combat.
Phoenix-D
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hehe yea I heard you could not bomb or invade the planets. Now if only there was a "Commit suicide, the enemy is one sector away" button. 
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January 16th, 2003, 02:07 AM
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Captain
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Re: 0 Population planet
There is the 'Abandon Planet' command.
It only works on small population colonies - under 50M I think.
I've always wondered how the population would react to that order from their leader... 
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January 16th, 2003, 02:10 AM
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Lieutenant Colonel
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Re: 0 Population planet
under 10M
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January 16th, 2003, 02:25 AM
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Shrapnel Fanatic
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Re: 0 Population planet
No, it is under 50 million, as Grazic thought.
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January 16th, 2003, 02:44 AM
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Lieutenant Colonel
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Re: 0 Population planet
Quote:
Originally posted by Baron Grazic:
There is the 'Abandon Planet' command.
It only works on small population colonies - under 50M I think.
I've always wondered how the population would react to that order from their leader...
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Except this destroys all the facilities too. I was (jokingly) refering to a strategy where you could kill off all the pop on a doomed planet and then get it back fully loaded with facilities by dropping pop on it. 
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