|
|
|
 |

February 3rd, 2003, 06:26 PM
|
 |
National Security Advisor
|
|
Join Date: Jan 2001
Location: Ohio
Posts: 8,450
Thanks: 0
Thanked 4 Times in 1 Post
|
|
Re: New Starfury Interview
Quote:
Originally posted by orev_saara:
I guess the whole real-time nonsense has already been decided for SEV. That's very sad. I guess now I have to say that Space Empires WAS the Last dynasty of turn-based strategy games. I wonder if there will ever be another?
|
Yes there will. SE5. It's going to be turn based according to everything Malfador has said up to this point.
Some of the graphics will be rendered in real time, which I guess is something totally different. It concerned me at first but I have been assured it's not the same as a real time game.
Also elements of the combat engine may be real time. It's not really clear what exactly that means, or even if it's a sure thing that it will happen for SEV. I suppose it's possible the game could be a turn based game that goes real time to resolve tactical combat. If you are a heavy solo player that that likes to play tactical combat in turn based that might be a disapointment. I play mainly simultaneous games with only strategic combat so I don't think I will see much diffence in that area.
Geoschmo
[ February 03, 2003, 16:26: Message edited by: geoschmo ]
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
|

February 4th, 2003, 12:39 AM
|
 |
Major
|
|
Join Date: Aug 2000
Posts: 1,246
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: New Starfury Interview
Real time strategy on the scope of SEIV would be well nigh impossible with the number of ships and planets you have to manage (unless you get AI generals and governors...)
__________________
When a cat is dropped, it always lands on its feet, and when toast is dropped, it always lands with the buttered side facing down. I propose to strap buttered toast to the back of a cat. The two will hover, spinning inches above the ground. With a giant buttered cat array, a high-speed monorail could easily link New York with Chicago.
|

February 4th, 2003, 02:06 AM
|
Corporal
|
|
Join Date: Feb 2001
Location: Vienna, Vienna, Austria
Posts: 170
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: New Starfury Interview
If you are a heavy solo player that that likes to play tactical combat in turn based that might be a disapointment. I beg at least 90% of the 10000 SEIV gamers are playing just solo. MP gaming as funny as it is sometimes is much overvalued.
It would be a big loss to the TB genre if the SEV tactical engine is real time. I am not quite sure if it is worth to buy it then (similar to MOO3).
Maybe somebody of MM or Shrapnel should make clear, if SEV has real time elements or not.
KlausD
[ February 04, 2003, 00:12: Message edited by: klausD ]
|

February 4th, 2003, 02:12 AM
|
 |
National Security Advisor
|
|
Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,624
Thanks: 1
Thanked 14 Times in 12 Posts
|
|
Re: New Starfury Interview
I think there has been a misunderstanding! I'm sure that SE:V will remain turn-based as will tactical combat, the whole real-time issue was that the graphics would be drawn real-time and not pre-rendered as with SE:IV! I'm sure the fleet size issues are just with SE: Star Fury because of the limitations of real-time games. Do not worry!
|

February 4th, 2003, 10:26 AM
|
Corporal
|
|
Join Date: Feb 2001
Location: Vienna, Vienna, Austria
Posts: 170
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: New Starfury Interview
C. Kwok.
I hope you are right.
klausD
|

February 4th, 2003, 11:19 AM
|
 |
Shrapnel Fanatic
|
|
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
|
|
Re: New Starfury Interview
Umm... isn't Aaron planning on making combat real-time for SE5? That is what I have heard he is planning, at any rate. Turn-based combat really sucks, after all. It has tons of inherent flaws. 
|

February 4th, 2003, 10:49 PM
|
 |
Lieutenant General
|
|
Join Date: Dec 2000
Location: california
Posts: 2,961
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: New Starfury Interview
stop picking fights, Fyron 
__________________
...the green, sticky spawn of the stars
(with apologies to H.P.L.)
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|