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  #1  
Old February 3rd, 2003, 06:26 PM
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Default Re: New Starfury Interview

Quote:
Originally posted by orev_saara:
I guess the whole real-time nonsense has already been decided for SEV. That's very sad. I guess now I have to say that Space Empires WAS the Last dynasty of turn-based strategy games. I wonder if there will ever be another?
Yes there will. SE5. It's going to be turn based according to everything Malfador has said up to this point.

Some of the graphics will be rendered in real time, which I guess is something totally different. It concerned me at first but I have been assured it's not the same as a real time game.

Also elements of the combat engine may be real time. It's not really clear what exactly that means, or even if it's a sure thing that it will happen for SEV. I suppose it's possible the game could be a turn based game that goes real time to resolve tactical combat. If you are a heavy solo player that that likes to play tactical combat in turn based that might be a disapointment. I play mainly simultaneous games with only strategic combat so I don't think I will see much diffence in that area.

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[ February 03, 2003, 16:26: Message edited by: geoschmo ]
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Old February 4th, 2003, 12:39 AM
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Default Re: New Starfury Interview

Real time strategy on the scope of SEIV would be well nigh impossible with the number of ships and planets you have to manage (unless you get AI generals and governors...)
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Old February 4th, 2003, 02:06 AM

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Default Re: New Starfury Interview

If you are a heavy solo player that that likes to play tactical combat in turn based that might be a disapointment. I beg at least 90% of the 10000 SEIV gamers are playing just solo. MP gaming as funny as it is sometimes is much overvalued.

It would be a big loss to the TB genre if the SEV tactical engine is real time. I am not quite sure if it is worth to buy it then (similar to MOO3).

Maybe somebody of MM or Shrapnel should make clear, if SEV has real time elements or not.

KlausD

[ February 04, 2003, 00:12: Message edited by: klausD ]
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Old February 4th, 2003, 02:12 AM
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Default Re: New Starfury Interview

I think there has been a misunderstanding! I'm sure that SE:V will remain turn-based as will tactical combat, the whole real-time issue was that the graphics would be drawn real-time and not pre-rendered as with SE:IV! I'm sure the fleet size issues are just with SE: Star Fury because of the limitations of real-time games. Do not worry!
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Old February 4th, 2003, 10:26 AM

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Default Re: New Starfury Interview

C. Kwok.
I hope you are right.
klausD
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Old February 4th, 2003, 11:19 AM
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Default Re: New Starfury Interview

Umm... isn't Aaron planning on making combat real-time for SE5? That is what I have heard he is planning, at any rate. Turn-based combat really sucks, after all. It has tons of inherent flaws.
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Old February 4th, 2003, 10:49 PM
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Default Re: New Starfury Interview

stop picking fights, Fyron
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