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February 4th, 2003, 12:07 AM
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First Lieutenant
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Join Date: Sep 2002
Location: Cannes, France
Posts: 698
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Re: Racial attributes in PBW games
hummm, it seems I've talked too fast. Nothing is so simple in SE IV, I should have known !
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February 4th, 2003, 07:17 AM
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Captain
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Join Date: Jan 2002
Location: Calgary, Canada
Posts: 858
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Re: Racial attributes in PBW games
Quote:
Originally posted by trooper:
hummm, it seems I've talked too fast. Nothing is so simple in SE IV, I should have known !
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Welcome to the club, trooper. I put my foot in it about every other post. LOL
One more point though. High happiness can be a godsend. Helps a lot to get your people out of the riot zone quickly during a lull in hostilities, allowing you to attack again before your opponent is ready.
__________________
Those who can, do.
Those who can't, teach.
Those who can't teach, slag.
http://se4-gaming.net/
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February 4th, 2003, 05:23 PM
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Second Lieutenant
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Join Date: Jul 2002
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Re: Racial attributes in PBW games
Quote:
Originally posted by trooper:
Farming and refining aptitude : not critical ressources, must be low.
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Farming becomes more critical for races with Organic Manipulation.
Refining becomes more key in some mods (particularly, I've found, in P&N 3.1b).
Quote:
Intelligence, cunning, combat skills, maintenance : have bo be set to the maximum.
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50% Cunning is usually sufficient for a race that doesn't plan to go on the offense in terms of covert operations. Unless a 150%-Cunning race decides to go pure offense, neglecting their own defense, focusses solely on you, AND has more Intel facilities than you ... you'll be fine.
[ February 04, 2003, 15:55: Message edited by: Pax ]
__________________
-- Sean
-- GMPax
Download the Small Ships mod, v0.1b Beta 2.
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February 5th, 2003, 02:32 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: Racial attributes in PBW games
Mods do not alter the problems in the unmodded game. 
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February 5th, 2003, 03:43 PM
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First Lieutenant
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Join Date: Mar 2002
Location: North Carolina
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Re: Racial attributes in PBW games
__________________
This is the 21st century, right? Then where the hell is my flying car?
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February 5th, 2003, 10:13 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
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Re: Racial attributes in PBW games
Yes, but playing that mod does not alter the unmodded game any. The unmodded game is still the same. Most PBW games use the unmodded game.
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