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  #1  
Old February 24th, 2003, 05:46 PM
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Default Re: Simultaneous query : recovering fighters

I don't think it would work, unless the recover fighters routine and the load cargo routine are run every day during turn processing. Then, it would still take a third of your month to do so. Not having tested it (and not having a strong urge to do so), I guess my opinion doesn't weigh that much.
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Old February 24th, 2003, 06:41 PM
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Default Re: Simultaneous query : recovering fighters

I'm going to test to see if it will work with a planet and only 10 fighters. Will return shortly...
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  #3  
Old February 24th, 2003, 06:52 PM
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Default Re: Simultaneous query : recovering fighters

...Back, Ok I just tested it. Planet could only hold 10 fighters. Had 100 fighters in orbit, had ship that could hold them all. I told planet to recover fighters, then told ship to load fighters from planet. I put them both on repeat orders. Result: I cannot recover all fighters and load them on ship in one turn, only ten per turn. So it took me a full year to get them all on the ship.
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Ragnarok - Hevordian Story Thread
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I think...therefore I am confused.
They were armed. With guns, said Omari.
Canadians. With guns. And a warship. What is this world coming to?
The dreaded derelict dwelling two ton devil bunny!
Every ship can be a minesweeper... Once
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  #4  
Old February 24th, 2003, 07:16 PM
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Default Re: Simultaneous query : recovering fighters

Simple solution to this is to redesign the cargo ship and give it one fighter bay. This should not decrease the cargo capacity much. This will give you a ship that can only launch a couple of fighters per turn, but can recover as many as it can hold in one turn.

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  #5  
Old February 24th, 2003, 08:33 PM
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Default Re: Simultaneous query : recovering fighters

Doh!
I didn't even think about adding a fighter bay. That would pretty much solve the problem right there.

Note to self: Think a bit more often.
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Ragnarok - Hevordian Story Thread
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I think...therefore I am confused.
They were armed. With guns, said Omari.
Canadians. With guns. And a warship. What is this world coming to?
The dreaded derelict dwelling two ton devil bunny!
Every ship can be a minesweeper... Once
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  #6  
Old February 24th, 2003, 09:13 PM
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Default Re: Simultaneous query : recovering fighters

I wonder... does the limit on the number of fighters than can be launched also apply to recovery? I'm not sure. I think it does. I build my carriers with a few fighter bays replaced with cargo bays so that I can hold more fighters but not necessarily launch or recover them. (all on the same turn)

I'm not sure. In any case, thanks for the help.

[ February 24, 2003, 19:14: Message edited by: raynor ]
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  #7  
Old February 24th, 2003, 09:25 PM
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Default Re: Simultaneous query : recovering fighters

Quote:
Originally posted by raynor:
I wonder... does the limit on the number of fighters than can be launched also apply to recovery? I'm not sure. I think it does. I build my carriers with a few fighter bays replaced with cargo bays so that I can hold more fighters but not necessarily launch or recover them. (all on the same turn)

I'm not sure. In any case, thanks for the help.
If it did, then I would not have suggested it.

No, it does not.

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