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  #1  
Old March 19th, 2003, 08:27 AM
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Default Re: OT) Best Turn Based Game: Fantasy or Space or War

Hi Fyron
What is BOTF you mentioned in the previous post?

Hmm Why master of magic is so special?
Customization?
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Old March 19th, 2003, 01:06 PM
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Default Re: OT) Best Turn Based Game: Fantasy or Space or War

Quote:
Originally posted by bostonrpgmania:
Hi Fyron
What is BOTF you mentioned in the previous post?

Hmm Why master of magic is so special?
Customization?
Hard to tell. It is just a very immersive game, you simply like to play it for no good reason
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Old March 20th, 2003, 02:25 AM
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Default Re: OT) Best Turn Based Game: Fantasy or Space or War

Quote:
Originally posted by bostonrpgmania:
[QB]Hi Fyron
What is BOTF you mentioned in the previous post?[QB]
BOTF or BotF = "Birth of the Federation" a MOO2-esque Star Trek game.

It's got a lot of good features -- the interface customises to which race you're playing, for example.

But IMO it's also a deeply flawed game.

To start, no self-designed ships; you get a given ship at a specified mixture of technology levels, and that's it, that partiicular ship class is locked in at those stats.

Next, defense early on is a matter of lining outPosts along the border. Even a basic outpost, against a half-dozen early cruisers ... you'll win, with a moderately damaged outpost, 9 times out of 10.

Later on, it's a "no hope" issue, as starships grossly outgun starbases at later technology ... some of the later ships have better sHIELDS, per ship, than the later-tech starbases! Two or three of those, and the best starbase around is gone before it can even get far (if at all) past one of the attacker's shielding.

For three ... the maps, even the big ones, feel ... claustrophobic, to me.
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Old March 19th, 2003, 03:34 PM

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Default Re: OT) Best Turn Based Game: Fantasy or Space or War

Oh, MOO2 had really the best tactical combat I ever experienced in a 4x game. Formidable.

I hope too that SEV has a similar sytem, but I dont think so. Aaron is more tending to a real time tactical game (similar to his present game project) - not my taste at all. In this case I stay with SEIV gold the next years. It seems there are no other interesting purely turnbased 4x space games in the works. (except maybe Space Ward ho 6.0 for windows in 2 years)

BTW: MoM was great. Now there are at least 3 turnbased fantasy games in the works. One is "MOM2" from Firaxis (yes Sid does it again) the second is "Elementals" from Stardock and the third is Warlords IV from I2. (former SSG)

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[ March 19, 2003, 13:36: Message edited by: klausD ]
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Old March 19th, 2003, 03:47 PM
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Default Re: OT) Best Turn Based Game: Fantasy or Space or War

Combat Missiom Barbarossa to Berlin takes up a good amount of my non se4 time. If you want a ww2 game I think it doesent get any better. Once you get past the infantry graphics it is an excellent game-also one of the best hot seat games around.
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Old March 19th, 2003, 04:08 PM

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Default Re: OT) Best Turn Based Game: Fantasy or Space or War

Since you did not specify computers I'd have to say
Impact! A miniatures game covering 1938 to 1950. Time Per turn - 30 seconds
Ground scale 1 mm=1 meter
Author Jorge Chavier
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Old March 19th, 2003, 04:21 PM
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Default Re: OT) Best Turn Based Game: Fantasy or Space or War

Age of Wonders II besides SEIV is my biggest time consumer. Still a lot to learn about magic and fantasy races in it, just the AI could be improved. I like to provide my heros and fantasy creatures with different combinations of spells and the large variety of different flying, creeping, swimming, elemental, undead etc. units to play with. It's just MAGIC

It can be setup as classical turn based or a kind of quasi simultaneous but still turn based mode, where the AI can process its turn whilst you are doing your turn, nice idea, I think.
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