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April 12th, 2003, 05:21 AM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
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Thanked 4 Times in 4 Posts
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Re: Moonbeams Shipset v0.91
There is no option for zero-point games... The AIs just take all default, since they have no points to spend.
option 1 = 2k
option 2 = 3k
option 3 = 5k
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April 12th, 2003, 03:06 PM
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Major
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Join Date: Oct 2002
Location: Irving, TX
Posts: 1,237
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Re: Moonbeams Shipset v0.91
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April 18th, 2003, 05:54 AM
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Corporal
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Join Date: Oct 2002
Location: Texas
Posts: 116
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Re: Moonbeams Shipset v0.91
Yes the Moonbeams rock!
GO MOONBEAMS!
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April 19th, 2003, 05:22 PM
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Major
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Join Date: Oct 2002
Location: Irving, TX
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Re: Moonbeams Shipset v0.91
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April 20th, 2003, 06:45 PM
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Corporal
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Join Date: Mar 2002
Location: Tacoma
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Re: Moonbeams Shipset v0.91
Fantastic looking shipset. I always like mineral or crystal races because they are wide open for creative looking shipsets and race bahavior.
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A man never stands so tall as when stooping to help a small computer -Infocom
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April 21st, 2003, 10:42 AM
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Major
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Join Date: Oct 2002
Location: Irving, TX
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Re: Moonbeams Shipset v0.91
Quote:
Originally posted by FadingSuns:
Fantastic looking shipset. I always like mineral or crystal races because they are wide open for creative looking shipsets and race bahavior.
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That's is the Moonbeams!
mlmbd
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May 3rd, 2003, 06:31 AM
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Corporal
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Join Date: Oct 2002
Location: Texas
Posts: 116
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Re: Moonbeams Shipset v0.91
I heard that there was a Moonbeams sighting when the server was down....
Oh well..
KirbyEF
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May 4th, 2003, 01:16 AM
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Corporal
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Join Date: Oct 2002
Location: Texas
Posts: 116
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Re: Moonbeams Shipset v0.91
School's almost out for this semester (at least in Texas).... maybe now I'll have some time to work on the AI....
KirbyEF
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