.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old May 8th, 2003, 09:18 PM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: Gas, Atmosphere none?

Well I would, except that asteroids are illiterate.
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #2  
Old May 9th, 2003, 03:04 AM

Taz-in-Space Taz-in-Space is offline
First Lieutenant
 
Join Date: Dec 2001
Location: SE Pennsylvania
Posts: 722
Thanks: 0
Thanked 0 Times in 0 Posts
Taz-in-Space is on a distinguished road
Default Re: Gas, Atmosphere none?

Sometime when a sun goes nova and destroys the entire system, a planet with moons will see the MOONS change size. For example I had a game with a huge size gas planet and 2 tiny moons be destroyed like this. When I look the system over later, I now saw 3 asteroid fields there - ALL HUGE!
__________________
Gaze upon Taz-in-Space and TREMBLE!

<img src=http://imagemodserver.mine.nu/other/MM/SE4/warning_labels/inuse/taz.jpg alt= - /]
WARNING: Always count fingers after feeding the Tazmanian Devil!
Reply With Quote
  #3  
Old May 9th, 2003, 05:47 AM

Cyrien Cyrien is offline
First Lieutenant
 
Join Date: Sep 2000
Location: Texas
Posts: 626
Thanks: 0
Thanked 0 Times in 0 Posts
Cyrien is on a distinguished road
Default Re: Gas, Atmosphere none?

I've seen that as well. In my latest game where I waged a war of total extermination against the EEE.

So I built star destroyers and mine sweepers sent them in and blew all their stars away.
Was using the FQM standard mod and noticed something... the moons were changing sizes from what they had been and what they became when I used stellar manip to make new planets. First I thought this was a bug based on using stellar manip to create planets with moons in orbit. This wasn't the case. When they were blown up it seems that there sizes changed. I can't say if all of them changed or just some of them... but I know at least a few changed in size because I had certain ones sized up from before hand as being tiny or small sized and afterwards they were large or huge.

Same game I got a planet/asteroid belt to dissapear by double clicking on create planet and having it run the animation twice and eat both asteroid belts but only make one planet. Seems that moons react strange to stellar manips of various types.
__________________
Oh hush, or I'm not going to let you alter social structures on a planetary scale with me anymore. -Doggy!
Reply With Quote
  #4  
Old May 9th, 2003, 08:21 AM
Dingocat85's Avatar

Dingocat85 Dingocat85 is offline
Corporal
 
Join Date: Apr 2003
Posts: 78
Thanks: 0
Thanked 0 Times in 0 Posts
Dingocat85 is on a distinguished road
Default Re: Gas, Atmosphere none?

Quote:
Originally posted by Cyrien:
Seems that moons react strange to stellar manips of various types.
Ever tried destroying/rebuilding a moon with a Tectonic Bomb & a planet destroyer? No matter how many times you destroy & recreate, you'll always end up with an 'Atmosphere - None' planet UNLESS you've already converted the Atmosphere of a moon. And even then, it'll only become the type of planet that you converted another moon into.

Example 1:
I have never converted a moon's atmosphere. No matter how many times I destroy/rebuild a moon, it's always going to be 'Atmosphere-None'

Example 2:
I have converted about 5 moons into Methane atmospheres. Now, when I destroy/rebuild a moon, I'll either get no Atmosphere, or Methane atmosphere.

Example 3:
I converted 5 moons into Methanes, and 5 moons into Hydrogens. Destroying/rebuilding a moon will give me either A) a Methane planet, B) a Hydrogen planet, or C) No-atmosphere planet

....
Looking at this, I have a theory: Asteroids canonly become planets that already exist/have existed in the Galaxy...and Asteroids made from destroyed moons (not via destroying a sun) can only become moons that already exist
__________________
Do it, or I'll do something mean & unexpected.
Reply With Quote
  #5  
Old May 9th, 2003, 07:37 PM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: Gas, Atmosphere none?

Dingocat, have you tried that in a mod like FQM that has all atmospheres for moons? Maybe doing that allows moons to be rebuilt with any atmosphere without having to do any conVersions.
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #6  
Old May 12th, 2003, 02:51 PM

Aloofi Aloofi is offline
Second Lieutenant
 
Join Date: Feb 2003
Location: In the diaspora.
Posts: 578
Thanks: 0
Thanked 0 Times in 0 Posts
Aloofi is on a distinguished road
Default Re: Gas, Atmosphere none?

Hey, I didn't know moons could have atmosphere..!
I guess I'll use the FQM in my next game....
__________________
--------------------
--------------------
--------------------
--------------------

When somebody says he is going to kill you.........believe him. -Holocaust survivor
.
Reply With Quote
  #7  
Old May 12th, 2003, 03:57 PM

Andrés Andrés is offline
Major
 
Join Date: Apr 2001
Location: Rosario, Argentina
Posts: 1,047
Thanks: 0
Thanked 0 Times in 0 Posts
Andrés is on a distinguished road
Default Re: Gas, Atmosphere none?

Is there a code restriction or atmospheric converters don't work because there is no planet defined in sector types matching the required type and atmosphere?
Has anyone tried to mod non-gas planets?
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 02:17 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.