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Old May 13th, 2003, 09:41 AM
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Default Re: emissive shields

You mean that if a component have the ability "Create Shield per damage" (or the like, forgot real name), it will create Shield if ANY other component is hit?

So having a component:
size=1kt
struct=1kt
Create shield per damage=3000

It would generate shield each time a shoot hit nehind the shield?

Then your idea is better than I first understood, much better.
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