|
|
|
 |

May 30th, 2003, 01:14 AM
|
 |
Brigadier General
|
|
Join Date: Sep 2000
Location: Frankfurt, Germany
Posts: 1,994
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Supply storage + quantum generators, what is it good for?
If you place the Quantum reactor before the Supply storage the AI will only add the Quantum reactor. 
__________________
For, in the final analysis, our most basic common link is that we all inhabit this small planet. We all breathe the same air. We all cherish our children's futures. And we are all mortal. - JFK
|

May 30th, 2003, 05:52 AM
|
 |
Sergeant
|
|
Join Date: Jan 2003
Location: Southern California
Posts: 210
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Supply storage + quantum generators, what is it good for?
If your QR gets blown out during a battle, yet the ship survives, it can use the storage supplies to limp home... at least that's my guess.
|

May 30th, 2003, 06:06 AM
|
 |
Shrapnel Fanatic
|
|
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
|
|
Re: Supply storage + quantum generators, what is it good for?
A repair ship or two fixes that problem up right away. Set supply storage to be the first comp group to be repaired, and QRs should get repaired first. 
|

May 30th, 2003, 02:23 PM
|
 |
Private
|
|
Join Date: Nov 2002
Location: Montreal, Quebec, Canada
Posts: 38
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Supply storage + quantum generators, what is it good for?
And slightly off the subject, but still concerning resupply, what is the purpose of quantum reactors (and also solar collectors) on satellites?
Is it just related to component family?
__________________
Always forgive your enemies. Nothing annoys them so much.
|

May 30th, 2003, 05:15 PM
|
 |
General
|
|
Join Date: Mar 2001
Location: UK
Posts: 4,245
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Supply storage + quantum generators, what is it good for?
Quote:
what is the purpose of quantum reactors (and also solar collectors) on satellites?
|
Absolutely nuthin'. adding supply storage to sats serves no purpose at all, unless you have some reason to waste resources or you want a really inneficient way of bulking out your sat's damage points.
|

May 30th, 2003, 09:32 PM
|
Major
|
|
Join Date: Nov 2000
Location: Biddeford, ME, USA
Posts: 1,007
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Supply storage + quantum generators, what is it good for?
What about running out of supplies DURING combat (or am I wrong then in my assumption that supplies are shared at the end of the game turn and not the combat)?
...or am I lost from a few patches ago....
IOW when exactly are supplies distributed to other ships in the fleet????
|

May 31st, 2003, 12:29 AM
|
 |
Shrapnel Fanatic
|
|
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
|
|
Re: Supply storage + quantum generators, what is it good for?
A ship with a functional Quantum Reactor can NEVER run out of supplies. So, having a supply storage component on it is useless. This is the question that was asked. Now for your question. You should always have at least one supply storage _OR_ a QR on all warships, to help against Ionic Dispersers. QRs share supplies sometime between game turns, so they do not help other ships in the fleet in combat. But having a QR on each ship means it will never be able to run out of supplies. So if all ships have a QR, you don't need to worry about it.  But if you have one ship in the fleet with a QR, then there is no chance of your ships running out of supplies in any combat unless their engines and all supply storage components are destroyed, in which case a QR can't ever help them.  All the ships start each turn fresh with full supplies, and no amount of combat and movement possible in a single turn can possibly deplete every Last supply from a ship that starts off full (combat movement uses no supplies).
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|