Re: Any good weapon/tech mods?
Ah that's right - I think it was Baron Munchausen who gave me the idea for Shield-skipping Grav Hellbores (he said it was in his personal mod), and since then I've seen it in some others.
Yeah, armor-skipping would seem to make sense from a speculative science perspective too, or shield-and-armor-skipping (although that wouldn't be unique, since there are other weapons that do that). I like having them all-shield-skipping from a balance/choice perspective, since no unmodded weapon does that, and I was trying to keep things consistent with the base game, or in this case, other mods, and I think some other mods do the same thing, which is why I mentioned it here.
Ideally I'd add or mod a bunch of weapons to use all the new damage types (1/4 damage to shields, etc.) - what mods have used those yet?
PvK
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