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Old June 22nd, 2003, 07:04 PM
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Default Re: Robotoid Factories

Quote:
Originally posted by dbt1949:
Thanks for your replies!
So I gather I need at least say 5 monoliths to make it worthwhile?(I am talking about robotoid IIIs by the way,if it makes a difference)
No. Consider having 4 monoliths, producing 900 of each resource. Adding a 5th monolith will increase production by 25% (as 2700 is 25% of 10800). Adding a Robotoid III increases production by 30% (or 3240, more than 2700). So, it is better to build a Robotoid. Sure, it takes 1 more turn to build it, but it is worth it, and it evens out in a small number of turns (less than 1 year IIRC).
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Old June 22nd, 2003, 07:14 PM

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Default Re: Robotoid Factories

Thanks!
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Old June 23rd, 2003, 07:30 PM

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Default Re: Robotoid Factories

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Originally posted by DavidG:
OF course you've got to take into acount the time and cost on the Robotoid factory. Building say 4 mineral facilities and then a robotoid factory would not be that efficient on a world with 20 facility spaces. At least in the short run.
Sure. One crevate, for a border world that the enemy may be able to glass it may make sense to build a cluster of 5 resources plants plus robotfacil, as well as a cluster of 5 intel (or research plants) plus data complex.

this way loosing a planet or two doesn't completely screw you in one area.
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Old June 24th, 2003, 06:43 AM
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Default Re: Robotoid Factories

no, if you don't get points, then you don't get them. it's better to get the production then lose it than to not have it at all.
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