| 
 | 
     
    
    
    
     
    
    
    
 
    
    
 
    
     
    
    
    
     
    
    
    
     
    
    
    
 
    
    
 
    
    
 | 
       | 
      
 
 
	
	
	
	
	
	
	
	
		  | 
	
	
 
 
		
	
	
	
		
	
	
	
		
		
		
			
			 
			
				June 25th, 2003, 04:20 AM
			
			
			
		  
	 | 
 
	
		
		
		
			
			| 
 
  
			
				
				
				Lieutenant Colonel 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Feb 2001 
					Location: iola, ks, usa 
					
					
						Posts: 1,319
					 
					 
	Thanks: 3 
	
		
			
				Thanked 0 Times in 0 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: Troop Question
	
			 
             
			
		
		
		
		Just the main reason to set the ground combat to 3 rounds instead of 30 in settings.txt... 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				June 25th, 2003, 05:24 AM
			
			
			
		  
	 | 
 
	
		
		
		
			
			| 
 
  
			
				
				
				Major 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: May 2003 
					Location: Solomon Islands 
					
					
						Posts: 1,180
					 
					 
	Thanks: 0 
	
		
			
				Thanked 0 Times in 0 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: Troop Question
			 
             
			
		
		
		
		
	Quote: 
	
	
		
			
				Originally posted by Phoenix-D: 
Bring more troops. 
 
EDIT: also, use one big transport. The local militia regenerate after each defeat..so if your transport can't win the first battle, another identical transport won't either.
			
		 | 
	 
	 
 Sheesh, that's easier said that done. This is in Proportions. The enemy planet has about 10,000 infantry and maybe 20 small troops. My Blackhawk class medium-transport hull troopships carry 500 infantry and 50 small troops each. I have over 25 of them full of troops. I get a separate ground combat screen whenever one of them drops troops. They get slaughtered and only manage to bring down 
down the enemy infantry count to 8,000 or so. 
 
Oh yeah, I also have maybe 20 or so PD-only light cruisers and destroyers to suppress fire the massive barrages of missiles the planet's WPs shoot. I mean, in tactical, it takes over a minute for the planet to finish firing its missiles. 
  
 [ June 25, 2003, 04:27: Message edited by: deccan ] 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				June 25th, 2003, 05:41 AM
			
			
			
		  
	 | 
 
	
		
		
		
			
			| 
 
  
			
				
				
				Colonel 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Mar 2002 
					Location: Colorado 
					
					
						Posts: 1,727
					 
					 
	Thanks: 0 
	
		
			
				Thanked 0 Times in 0 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: Troop Question
			 
             
			
		
		
		
		Sounds like you're trying to take a Homeworld in Proportions.  I think I know what your problem is: you're trying to take a Homeworld in Proportions. 
 
Seriously though, You'll have to lay waste to those Weapon Platforms to nuke those Troops from orbit (Weapon Platforms are hit first).  Is there Planetary Napalm in Proportions?  If there is, use it.  You'll need to mop that world up a bit before you can put your boys down on it.  By the time you can do that, you should also have bigger Troop Transports. 
 
In short, I don't think you're going to take that world by reloading the same dommed save and attacking with the same doomed fleet.   
 
INSERT COIN FOR ADDITIONAL PLAY 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				June 26th, 2003, 01:53 AM
			
			
			
		  
	 | 
 
	
		
		
		
			
			| 
 
  
			
				
				
				Colonel 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Mar 2002 
					Location: Colorado 
					
					
						Posts: 1,727
					 
					 
	Thanks: 0 
	
		
			
				Thanked 0 Times in 0 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: Troop Question
			 
             
			
		
		
		
		One question remains.  The Wave Motion Gun (name?) has a to-hit bonus that applies only to itself, yes? 
 
Is it possible to do this on a Unit weapon?  Will it work on a Troop? 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				June 26th, 2003, 12:17 AM
			
			
			
		  
	 | 
 
	
		
		
		
			  | 
			
 
  
			
				
				
				Shrapnel Fanatic 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Jul 2001 
					Location: Southern CA, USA 
					
					
						Posts: 18,394
					 
					 
	Thanks: 0 
	
		
			
				Thanked 12 Times in 10 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: Troop Question
			 
             
			
		
		
		
		You can indeed do so with unit weapons. I do not know what affect such a bonus has on troop combat. The best thing to do would be to test it out. 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				June 26th, 2003, 06:37 PM
			
			
			
		  
	 | 
 
	
		
		
		
			
			| 
 
  
			
				
				
				Colonel 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Mar 2002 
					Location: Colorado 
					
					
						Posts: 1,727
					 
					 
	Thanks: 0 
	
		
			
				Thanked 0 Times in 0 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: Troop Question
			 
             
			
		
		
		
		Thank you. 
 
Will test... sometime... 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				June 30th, 2003, 08:16 PM
			
			
			
		  
	 | 
 
	
		
		
		
			  | 
			
 
  
			
				
				
				Major 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Aug 2002 
					Location: Western Canada 
					
					
						Posts: 1,226
					 
					 
	Thanks: 0 
	
		
			
				Thanked 0 Times in 0 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: Troop Question
			 
             
			
		
		
		
		
	Quote: 
	
	
		
			
				Originally posted by Loser: 
One question remains.  The Wave Motion Gun (name?) has a to-hit bonus that applies only to itself, yes? 
 
Is it possible to do this on a Unit weapon?  Will it work on a Troop?
			
		 | 
	 
	 
 I don't think the Wave Motion Gun is available to units. 
 
Or am I wrong?      
 
EDIT: I just realized that this may be a mod question. 
  
 [ June 30, 2003, 19:17: Message edited by: tbontob ] 
		
	
		
		
		
		
		
		
			
				__________________ 
				Know thyself. 
 
Inscription at the Delphic Oracle. 
Plutarch Morals 
circa 650 B.C.
			 
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
 
	
		
	
	
	
	
	
	
	
		
	
		 
		Posting Rules
	 | 
 
	
		
		You may not post new threads 
		You may not post replies 
		You may not post attachments 
		You may not edit your posts 
		 
		
		
		
		
		HTML code is On 
		 
		
	  | 
 
 
	 | 
	
		
	 | 
 
 
     |  
 |