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July 17th, 2003, 11:33 AM
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Major General
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Join Date: May 2002
Location: Linghem, Östergötland, Sweden
Posts: 2,255
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Re: overlapping fleets?
Quote:
Originally posted by Joe Cool:
Fyron said:
"It goes in order. It finds all ships that meet A, then of those, what meets B? Then C, then D, and then random if there is more than one ship left to pick from."
So, if I have A = unarmed and B = armed then I will never fire on an armed ship, right?
Any way to have my fleets go after e.g., unarmed ships first, then armed?
And, while I'm at it, how does "damage percent" work? Just keep pummeling until you do X% then quit? Does "Damage targets until weapons are gone work as advertised? When do people use it?
Thanks,
Joe
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No it takes all A, so it goes through all A's if you have A=Unarmed, B=Unarmed, it will go through all armed ships checking if any of the are unarmed, as they are not it will check C and D and then it will pick everyone off that conforms to atleast A (and those that are A,C,D positive first, so it will pick of all armed ships first and if you haven't told it otherwise it will then go on to destroy the rest after that. (After all A then all B, then all C, all D and then the rest, right?)
You can check the boxes of not allowed targets, otherwise it will try to take out everything (exceptions, boarding, capturing etc)
If I'm right damage percent means that it should fire on a ship until it reaches this damage percentage and then look for a new target, when every target has reached the damage percantege it starts over again and finishes them off, confirmation anyone?
[ July 17, 2003, 10:36: Message edited by: Ruatha ]
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July 17th, 2003, 12:47 PM
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Colonel
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Join Date: Jun 2002
Location: Connecticut
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Re: overlapping fleets?
Once I built several fleets that, along with attack ships, also had a planet destroying ship. The AI fleets seemed to me to be targeting the planet killer with a little more than I expected, but it did have a weapon, so I really don't know.
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July 20th, 2003, 02:54 AM
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Major
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Join Date: Aug 2002
Location: Western Canada
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Re: overlapping fleets?
Quote:
Originally posted by Imperator Fyron:
Strongest means one of two things (nothing to do with resource cost):
Has the most hit points
or
Can do the most damage (possibly with to hit chances factored in)
I believe it is the second one.
quote: G) We are allowed a selection of four of the above. What Algorithym does the computer use in selecting its target? For example, let’s say I select A, B, C, D in that order. Does it assign 40% to A, 30% to B, 20% to C and 10% to D with the enemy ship which has the greatest percentage is the selected target? Or is some other algorithym at work?
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It goes in order. It finds all ships that meet A, then of those, what meets B? Then C, then D, and then random if there is more than one ship left to pick from. I don't think the Last paragraph is an accurate discription of the way it works either.
I have just finished a turn where a planet of mine was attacked. We have just started a war and my opponents ships were never engaged in a war with anybody.
MY Weapon Platform's strategy was Optimal Firing Range with the Targeting Priority Order being:
1) Has Weapons
2) Most Damaged
3) Strongest
4) Nearest
The Weapon Platforms choose a ship which was 7 combat sectors away. Yet there was an identical ship only 6 sectors away.
So, something else must be operating here.
EDIT: A bunch of ships would meet criteria 1), all 2), some 3) and a couple 4)
RE-EDIT: I should mention that the range of the WP's was 8 and as it's first target, it did select a stronger ship (one of it's weapons was a higher level, but otherwise identical to the second target attacked) at range 8. The second target was as discribed above.
[ July 20, 2003, 02:19: Message edited by: tbontob ]
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