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  #1  
Old July 21st, 2003, 10:14 PM
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General Woundwort General Woundwort is offline
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Default Re: PBW : BETA TEST Highliner Mod

Hey Tesco, are you still interested in joining? If so, I'll bump myself and reset the game to six players.
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  #2  
Old July 22nd, 2003, 01:35 AM
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Default Re: PBW : BETA TEST Highliner Mod

Trying to run to get the feel of mod, getting AI Script Error, unable to load Highliner mod\ai\defalt_ai_speech, I do have this file in this folder any ideas?
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Old July 22nd, 2003, 03:29 AM
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General Woundwort General Woundwort is offline
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Default Re: PBW : BETA TEST Highliner Mod

Quote:
Originally posted by mottlee:
Trying to run to get the feel of mod, getting AI Script Error, unable to load Highliner mod\ai\defalt_ai_speech, I do have this file in this folder any ideas?
That file was not altered. It should still be in the main game's ai folder, and still be usable.
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  #4  
Old July 22nd, 2003, 03:35 AM

tesco samoa tesco samoa is offline
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Default Re: PBW : BETA TEST Highliner Mod

hi... i was away for the weekend... P.S.

You can assign my nick to take over an empire in the admin page
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Hey GUTB where did you go...???

He is still driving his mighty armada at 3 miles per month along the interstellar highway bypass and will be arriving shortly
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  #5  
Old July 22nd, 2003, 03:41 AM
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General Woundwort General Woundwort is offline
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Default Re: PBW : BETA TEST Highliner Mod

Quote:
Originally posted by tesco samoa:
hi... i was away for the weekend... P.S.

You can assign my nick to take over an empire in the admin page
Never mind, we're all signed up now anyways...

BTW, check your e-mail (that goes for all Shakedown players)
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  #6  
Old July 23rd, 2003, 01:08 AM
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Default Re: PBW : BETA TEST Highliner Mod

Quote:
Originally posted by General Woundwort:
quote:
Originally posted by mottlee:
Trying to run to get the feel of mod, getting AI Script Error, unable to load Highliner mod\ai\defalt_ai_speech, I do have this file in this folder any ideas?
That file was not altered. It should still be in the main game's ai folder, and still be usable.
If it uses the main one then I can "rename/delete" the ones in the mod folder?!
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  #7  
Old July 22nd, 2003, 03:14 PM
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General Woundwort General Woundwort is offline
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Default Re: PBW : BETA TEST Highliner Mod

That's just it. There shouldn't be any files in the mod folder that weren't altered by me. If there's an AI_speech file in the mod folder, it shouldn't be there (since I didn't alter any of the speech files up to this point). If there is a speech file in there, you should be able to delete it w/o problem.

Did anyone else get speech files in their zip for this mod? If so, I need to edit the zip.
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