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				July 22nd, 2003, 03:14 PM
			
			
			
		  
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				Re: PBW : BETA TEST Highliner Mod
	
			 
             
			
		
		
		
		That's just it.  There shouldn't be any files in the mod folder that weren't altered by me.  If there's an AI_speech file in the mod folder, it shouldn't be there (since I didn't alter any of the speech files up to this point).  If there is a speech file in there, you should be able to delete it w/o problem. 
 
Did anyone else get speech files in their zip for this mod?  If so, I need to edit the zip. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				July 23rd, 2003, 01:00 AM
			
			
			
		  
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				Re: PBW : BETA TEST Highliner Mod
			 
             
			
		
		
		
		Now getting one for politecs (sp) and in the 104 zip there is a defalt research txt 
 
fixed    copy/paste defalt from se dir to highliner 
 
also how do you turn OFF the Ding???? 
  
 [ July 23, 2003, 00:23: Message edited by: mottlee ] 
		
	
		
		
		
		
		
		
			
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				July 23rd, 2003, 02:15 AM
			
			
			
		  
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				Re: PBW : BETA TEST Highliner Mod
			 
             
			
		
		
		
		Let me look over my zipfile and see if I put any bad files into it.  Please standby... 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				July 23rd, 2003, 02:37 AM
			
			
			
		  
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				Re: PBW : BETA TEST Highliner Mod
			 
             
			
		
		
		
		I looked at my template copy of the 1.04 zipfile and it looks OK.  I don't know what the problem with the other files (politics, speech, etc) is, or why it's coming up. 
 
And what is the "ding" you're refering to? 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				July 23rd, 2003, 02:44 AM
			
			
			
		  
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				Re: PBW : BETA TEST Highliner Mod
			 
             
			
		
		
		
		To turn off the ding, copy the contents of the SE4\sounds directory (including the SE4\sounds\new directory) into the SE4\highliner\sounds directory - what's happening is the game's looking for the sound files in the mod directory (because a sounds directory exists under the mod directory) but it can't find them so it uses the windows default ding. Maybe if there's another SE4 patch the game will look in the default directory too, like with pictures... 
		
	
		
		
		
		
		
		
			
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				July 23rd, 2003, 10:44 AM
			
			
			
		  
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				Re: PBW : BETA TEST Highliner Mod
			 
             
			
		
		
		
		There must be something amiss here, because I am running my copy of my Highliner Mod at home, and it runs just fine.  I'll run another test this afternoon and see what I can find out... 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				July 23rd, 2003, 12:17 PM
			
			
			
		  
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				Re: PBW : BETA TEST Highliner Mod
			 
             
			
		
		
		
		I ran a test this morning, and I think I may have the solution. 
 
Did you patch the base game to 1.84 before loading the Mod?  I didn't in my test, and I got all the errors you've mentioned. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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