To Geoshmo:
you a lawyer right? ;-)
Using your analogy, I only have to say the following... I bought the keys to your house.
You sold them to me. Unfotunately, it is lunch time and I dont have the keys with me but I really want to enter your house to take a look at your beautiful Goldenfish. I ask some other guy who bought the key to your house to borrow it to me IN FRONT OF YOUR NOSE. Some guy give it to me (THX!).
I dont know where I am wrong but legalese is not one of my spoken Languages. The problem so well explained by Possum is the climate of mistrust piracy has spread. But if you look at things the other way, what do you see?
- A guy using the message board FROM THE GAME DISTRIBUTOR is asking for the exe.
- The guy readily identifies himself AGAIN in the message board of the game distributor.
- The guy gives an uncommon address in Portugal easily tracked.
- The game distributor never posted a message warning people the name and address the guy posted is not on their database.
It seems on the side of evidence, you just have a handfull of nothing.
But I will drop a gauntlet here. I ask now that Shrapnel Games publish here a message telling the people the name and address I posted is fake (of course, there is always the next can of worms... if the name and address checks in the database, I can be other person impersonating this guy... human mistrust never ends...). I also ask that Shrapnel Games ban me from this message board as it cannot pact with a software pirate.
Until Shrapnel Games don't post the message, I am innocent of software piracy.
I think your bills have a saying as "In God We Trust". Sorry, maybe its my fault, but until proved wrong I also trust people. Maybe its cultural. Here in Portugal we are not so distrustful of each other...
I am sorry, but with so meager evidence (asking for an exe), you cannot accuse me of anything.
To Possum:
Well, we grow up learning a second language (and very few of us speak even below average spanish, as we always choose English...lets say we make ourselves understood in spanish). I am used to read and talk in English quite more than the average Portuguese. Its dificult at first because we are permanently translating the language from our native language (Portuguese in my case) to the other language. The secret is to think in the other language. You must read a lot and practice a lot. I need to know very well English because of my Master degree and my work.
I really dont know much of Spanish but I think if you post a message in Spanish, I will gladly answer it in Portuguese!
Abour SE IV... I saw this game for the first time in December, looking at Gamesdomain where the game was rated GOLD. I have never heard of it before and I am sad such a good piece of software doesnt make it in the mainstream industry...You should read the interview given by the Lead Designer of MOO3 about this same problem (
www.moo3.com)... we are being led by the nose by some guys who never played a game in their life, who dont know what game design is, who dont understand criativity as there is none inside their void economicised heads. The games so many of us play are just clones of each other, the next one having more eye candy and better sounds than the Last one. I admire Aaron to have the courage to invest his time in a project like this. Because it is a very risky proposition today making a game with content. And I must congratulate the guys at Shrapnel Games to support such a nice game.
Now, if you want to see other games with content, find a game developed by a Nordic company (dont know the country)called "Europa Universalis". If you enjoy strategy games in Medieval Europe you wont be disapointed! :-)
Fica bem! (stay well in Portuguese)
Carlos Gustavo Rodrigues
P.S. - Cant recall if its "Europa Universallis" or "Europa Unniversalis" or "Europa Universalis". Search for the three options!