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				August 12th, 2003, 08:10 PM
			
			
			
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				 Re: Hidden facts of SE IV 
 Another hidden fact:Light carriers can carry the same size weapons as light cruisers.
 
 And another hidden fact:
 SEIV is a tool used by extraterrestial governments to recruit stellar Empire leaders.
 
 And another hidden fact:
 Tachyon sensors can sense what is in the next starsystem over.
 
 And if you get the message from an AI "Your growth is astonishing!" that means you are sitting too close to the screen and bump on your face is growing from the radiation.
 
				__________________The fact that slaughter is a horrifying spectacle must make us take war more seriously, but does not provide an excuse for gradually blunting our swords in the name of humanity. Sooner or later, someone will come along with a sharper sword and hack off our arms
 Clausewitz
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				August 12th, 2003, 09:00 PM
			
			
			
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 Shrapnel Fanatic |  | 
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				 Re: Hidden facts of SE IV 
 
	If you are talking about mounts, that would be battleships, as they can use heavy mounts.Quote: 
	
		| Another hidden fact: Light carriers can carry the same size weapons as light cruisers.
 |   Rather gamey tactic if you ask me though... 
 
 
	I hope that was just a joke, as it isn't true.Quote: 
	
		| And another hidden fact: Tachyon sensors can sense what is in the next starsystem over.
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 [ August 12, 2003, 20:01: Message edited by: Imperator Fyron ]
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				August 12th, 2003, 11:03 PM
			
			
			
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				 Re: Hidden facts of SE IV 
 OOPs I must have misheard.A friend told me this. In a conversation on sensors in SEIV I pointed out that sensors were virtually the same except Hyperoptics as they were the cheapest and quickest to get to.
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 And another hidden fact:
 Tachyon sensors can sense what is in the next starsystem over.
 
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 I hope that was just a joke, as it isn't true.
 
 Hidden fact about SEIV:
 The defender almost always shoots first at a warp point. And I think it may be always.
 
				__________________The fact that slaughter is a horrifying spectacle must make us take war more seriously, but does not provide an excuse for gradually blunting our swords in the name of humanity. Sooner or later, someone will come along with a sharper sword and hack off our arms
 Clausewitz
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				August 13th, 2003, 02:08 PM
			
			
			
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 Lieutenant General |  | 
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				 Re: Hidden facts of SE IV 
 
	Why is it hiddenQuote: 
	
		| Originally posted by Gozra: Hidden fact about SEIV:
 The defender almost always shoots first at a warp point. And I think it may be always.
 |   Everebody knows that 
				__________________It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
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				August 13th, 2003, 08:17 PM
			
			
			
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				 Re: Hidden facts of SE IV 
 *sigh*I am sorry my 'humor' is running away with me on this thread. I am giving some real tips mixed with some not so real tips. Many experienced SEIV players laugh and say that's not hidden. And I bet some new players reading this thread are saying "wow!" or "Cool!" for example I know having a good climate on a planet increases reproduction. But I still ignore the production benifit. Also maximizing your population as quickly as possible on a planet by moving them from another planet also increases production rapidly.(don't depopulate your home planet just use the excess)
 
 another hidden fact is One Talisman in a stack of weapons platforms, satilites, causes ALL weapons to not miss. The Stack effect also goes with regular sensors build 5 WP's and only one need have combat sensors or ECM for the whole group to have thos benifits. Also this works with fighters.
 
 [ August 13, 2003, 21:44: Message edited by: Gozra ]
 
				__________________The fact that slaughter is a horrifying spectacle must make us take war more seriously, but does not provide an excuse for gradually blunting our swords in the name of humanity. Sooner or later, someone will come along with a sharper sword and hack off our arms
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				August 13th, 2003, 08:21 PM
			
			
			
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 Shrapnel Fanatic |  | 
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				 Re: Hidden facts of SE IV 
 
	Climate only affects reproduction rates, not production or happiness or anything else.Quote: 
	
		| I know having a good climate on a planet increases production. |  |  
	
		
	
	
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				August 13th, 2003, 10:55 PM
			
			
			
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				 Re: Hidden facts of SE IV 
 ACK!OK
 reproductin > bigger population > more production.
 Since my facts are off a bit I am changing to hidden possiblities
 
 Hidden possiblity: IT appears that an AI will go to war with the first Race it encounters.
 
				__________________The fact that slaughter is a horrifying spectacle must make us take war more seriously, but does not provide an excuse for gradually blunting our swords in the name of humanity. Sooner or later, someone will come along with a sharper sword and hack off our arms
 Clausewitz
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