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  #1  
Old August 12th, 2003, 08:10 PM
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Gozra Gozra is offline
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Default Re: Hidden facts of SE IV

Another hidden fact:
Light carriers can carry the same size weapons as light cruisers.

And another hidden fact:
SEIV is a tool used by extraterrestial governments to recruit stellar Empire leaders.

And another hidden fact:
Tachyon sensors can sense what is in the next starsystem over.

And if you get the message from an AI "Your growth is astonishing!" that means you are sitting too close to the screen and bump on your face is growing from the radiation.
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  #2  
Old August 12th, 2003, 09:00 PM
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Default Re: Hidden facts of SE IV

Quote:
Another hidden fact:
Light carriers can carry the same size weapons as light cruisers.
If you are talking about mounts, that would be battleships, as they can use heavy mounts. Rather gamey tactic if you ask me though...

Quote:
And another hidden fact:
Tachyon sensors can sense what is in the next starsystem over.
I hope that was just a joke, as it isn't true.

[ August 12, 2003, 20:01: Message edited by: Imperator Fyron ]
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Old August 12th, 2003, 11:03 PM
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Default Re: Hidden facts of SE IV

OOPs I must have misheard.
A friend told me this. In a conversation on sensors in SEIV I pointed out that sensors were virtually the same except Hyperoptics as they were the cheapest and quickest to get to.
--------------------------------------------------------------------------------
And another hidden fact:
Tachyon sensors can sense what is in the next starsystem over.

--------------------------------------------------------------------------------

I hope that was just a joke, as it isn't true.

Hidden fact about SEIV:
The defender almost always shoots first at a warp point. And I think it may be always.
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  #4  
Old August 13th, 2003, 02:08 PM
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Default Re: Hidden facts of SE IV

Quote:
Originally posted by Gozra:
Hidden fact about SEIV:
The defender almost always shoots first at a warp point. And I think it may be always.
Why is it hidden Everebody knows that
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Old August 13th, 2003, 08:17 PM
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Default Re: Hidden facts of SE IV

*sigh*
I am sorry my 'humor' is running away with me on this thread. I am giving some real tips mixed with some not so real tips. Many experienced SEIV players laugh and say that's not hidden. And I bet some new players reading this thread are saying "wow!" or "Cool!" for example I know having a good climate on a planet increases reproduction. But I still ignore the production benifit. Also maximizing your population as quickly as possible on a planet by moving them from another planet also increases production rapidly.(don't depopulate your home planet just use the excess)

another hidden fact is One Talisman in a stack of weapons platforms, satilites, causes ALL weapons to not miss. The Stack effect also goes with regular sensors build 5 WP's and only one need have combat sensors or ECM for the whole group to have thos benifits. Also this works with fighters.

[ August 13, 2003, 21:44: Message edited by: Gozra ]
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  #6  
Old August 13th, 2003, 08:21 PM
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Default Re: Hidden facts of SE IV

Quote:
I know having a good climate on a planet increases production.
Climate only affects reproduction rates, not production or happiness or anything else.
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Old August 13th, 2003, 10:55 PM
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Default Re: Hidden facts of SE IV

ACK!
OK
reproductin > bigger population > more production.
Since my facts are off a bit I am changing to hidden possiblities

Hidden possiblity: IT appears that an AI will go to war with the first Race it encounters.
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