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Old August 19th, 2003, 07:34 PM
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geoschmo geoschmo is offline
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Default Re: Question about "Sentry"

Quote:
Originally posted by sheridangreen:
This might be a post for the "Hidden Secrets" thread, but Sentry will also turn off if a cloaked ship enters your sector. This could have been a bug in the demo, but I remember having sentried ships in a system, and then they would mysteriously de-sentry, even with no visible enemies or supply problems..... Anyone else notice this?
I just tested it for 1.84 and it's not happeneing. It might be a demo only bug or something. I haven't tested it with the demo.

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Old August 20th, 2003, 04:08 AM
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Default Re: Question about "Sentry"

Quote:
Originally posted by geoschmo:
quote:
Originally posted by sheridangreen:
This might be a post for the "Hidden Secrets" thread, but Sentry will also turn off if a cloaked ship enters your sector. This could have been a bug in the demo, but I remember having sentried ships in a system, and then they would mysteriously de-sentry, even with no visible enemies or supply problems..... Anyone else notice this?
I just tested it for 1.84 and it's not happeneing. It might be a demo only bug or something. I haven't tested it with the demo.

Geoschmo

Are the planets being attacked close to a warp point? Because the ship could enter the system and attack during the same turn causing you not to see the ship (should you destroy it in the attack) when your ship de-sentrys. Just a possibility.
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Old August 20th, 2003, 05:52 PM

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Default Re: Question about "Sentry"

Quote:
Are the planets being attacked close to a warp point? Because the ship could enter the system and attack during the same turn causing you not to see the ship (should you destroy it in the attack) when your ship de-sentrys. Just a possibility.
I seem to recall that nothing was attacked the turn my units/ships de-sentried, but then something was attacked the following turn well within my territory (too far to get to in one turn). However, if Geo tested it in 1.84 and had no problems, I tend to beleive it was a bug in the demo. There were a couple bugs in the demo if I recall correctly...

So, forget I said anything, it was disproven.
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