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  #1  
Old March 1st, 2001, 03:42 AM
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pathfinder pathfinder is offline
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Default Re: TDM ModPack 1.60

naw, not all of them...but enuff did...

I fixed all of them in my races folder. Thanks for the tip though.

BTW the shipsets for the "default" races.....uhm, not in MOD pack. there a call that goes and looks in the "regular" folder?

might wanna warn folks to NOT delete or move that folder then
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Old March 1st, 2001, 07:10 AM

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Default Re: TDM ModPack 1.60

quote:
Originally posted by Emperor Zodd:
Why isn't the Eysk Race/Shipset included in the new mod?


Because they don't have an AI that's worthy of the MOD (yet?). I made that set just for myself to use in sigle/multiplayer so I didn't take the time to make a good AI for them (i.e. most of the scripts are copied from defaults). Any of you mod-masters wanna have a go at them, please do. I'm only comfortable inside my modeling programs. Text files frighten me for some odd reason. They do have a custom speech file now at least ...

On a related note, I just finished a re-working and refining of the original graphics for the Eysk ships. I'll put the set up on the mod board if anyone wants em although they're much better to play WITH than AGAINST at the moment.

-Don
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Old March 1st, 2001, 07:29 AM
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Default Re: TDM ModPack 1.60

I would love them. I have been fiddling with some of the AI of d/l shipsets. I am not as good as Mephisto, but I can at least have the AI put up a decent fight..

and I do have the Eysk...nice shipset..

VEDDY nice shipset dude...

[This message has been edited by pathfinder (edited 01 March 2001).]

[This message has been edited by pathfinder (edited 01 March 2001).]
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