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Old October 7th, 2003, 12:51 AM
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Ed Kolis Ed Kolis is offline
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Default Re: New Game

Quote:
Originally posted by snakeye:
@Ed Kolis, I TOTALY LOVE THE SIG!
What, the MOO3 fanboy bit? Oh, good, I was thinking of changing it a few weeks ago to something pretty dumb that I can't remember now

Quote:
I plan to mail/post the outline of the game, as I have thought it so far. Was thinking that whoever was interested, to add to the doc until its in a state where we can start coding individual things.
I have some ideas I've collected myself, several times I've tried to design a game called "Imperia Stellarum" but never got anywhere... I'll post what I can when I can find it

edit: all right, here we go...
Planetary habitability model proposed for Universe project

[ October 06, 2003, 23:54: Message edited by: Ed Kolis ]
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Old October 12th, 2003, 10:14 PM
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Default Re: New Game

I wonder if somebody got sidetracked... oh well, I've seen it happen before.
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Old October 20th, 2003, 04:22 PM
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Default Re: New Game

I had about half of an essay-length post that was just going briefly over everything we'd need in a 4X game... dunno if I should post what I have, try to get around to finishing it, or just forget it...

I would like to work on the ship design aspect of the game, though... that's my favorite part of any 4X game, getting those cool new techs and putting them on my massive fleets of doom (or in my case, pathetic squadrons of wussiness ), then pounding away at the enemy hordes (or plinking them with my peaguns while their shields regenerate faster than I can hit them )

Anyone else have a favorite area they'd like to work on?
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