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  #1  
Old September 30th, 2003, 02:27 PM

Batman Batman is offline
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Default Retrofitting

Hello,

Just read something in a forum that I thought was impossible. Can someone tell me if I am mistaken?

When retrofitting, I know there is a limit on how much the two designs can differ in value. Is this limit defined between the ship's current design or its original design? I.e. Can I build an empty hull, and then retrofit it up through a series of intermediate hulls to something of arbitrarily high value?
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  #2  
Old September 30th, 2003, 02:32 PM

tesco samoa tesco samoa is offline
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Default Re: Retrofitting

yes you can.

The actual level is set in the settings.txt

Retrofit Max Percent Difference in Cost := 50

So 50% is the max difference in cost for the retro series ship.
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  #3  
Old September 30th, 2003, 04:09 PM
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Slick Slick is offline
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Default Re: Retrofitting

There is great detail on this subject in section 5.5 of the Newbie FAQ:

http://www.shrapnelgames.com/cgi-bin...;f=23;t=009760

Hope it gets again stickified soon!

Anyway, just to be clear, the 50% increase per retrofit applies to total resources needed before and after, not to each resource:

Total M+O+R after retrofit can be no greater than 1.5 x Total M+O+R before retrofit.

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Old September 30th, 2003, 04:15 PM
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Suicide Junkie Suicide Junkie is offline
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Default Re: Retrofitting

And it applies to the current/planned designs, not the original.
If you wanted, you could retroseries build a sphereworld generator in two turns. (One to build the core, then retroseries in sequential turn mode, then one more turn to repair and activate)
It would only cost, IIRC, a couple million minerals in that turn; much much more than the total cost of building them normally.
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Old September 30th, 2003, 04:53 PM
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General Woundwort General Woundwort is offline
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Default Re: Retrofitting

Quote:
Originally posted by Slick:
Hope it gets again stickified soon!
Is today "Like Yoda Talk" Day, and I was not aware of it made?
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