.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #3  
Old October 10th, 2003, 08:00 AM
StarBaseSweeper's Avatar

StarBaseSweeper StarBaseSweeper is offline
Corporal
 
Join Date: May 2003
Location: France
Posts: 79
Thanks: 0
Thanked 0 Times in 0 Posts
StarBaseSweeper is on a distinguished road
Default Re: "Only X" weapons

However, the damage not used BY a only X wepaon does not count as remaining damage right?
I mean that if I have 2 Only Weapon weapons it would not destroy anything like below:

Comp... Struc. Dam.
Bridge . 10 ... 0
Crew Q . 10 ... 0
Life S . 10 ... 0
Weapon . 10 ... 0
Engine . 10 ... 0

... Type ..... Damage
1- Only Weapon 6

Comp... Struc. Dam.
Bridge . 10 ... 0
Crew Q . 10 ... 0
Life S . 10 ... 0
Weapon . 10 ... 0 (6 not enough to destroy)
Engine . 10 ... 0

... Type ..... Damage
2- Weapon Only 6

Comp... Struc. Dam.
Bridge . 10 ... 0
Crew Q . 10 ... 0
Life S . 10 ... 0
Weapon . 10 ... 0 (6 not enough to destroy)
Engine . 10 ... 0

Am I right or still not understanding correctly?
I am trying to see how much the geltube or adamant "leaking" armor ease the use of "Only X" weapons. Indeed if a ship has a big "leakage" armor, then it would be easy to destroy a lot of engine by Only Engine weapon, using let say 2/3 normal damage weapon, just not enough to destroy a "leakage" armor, and then the "Engine Only" weapon.

Am I understanding correctly?
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:10 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.