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  #1  
Old October 17th, 2003, 07:20 PM

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Default Re: Conquest Mod (Under Development)

sounds fun.
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  #2  
Old October 17th, 2003, 07:54 PM

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Default Re: Conquest Mod (Under Development)

if earth history is used. Democracy is better at killing people.

Dictatorship should have minus in produciton
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  #3  
Old October 17th, 2003, 08:04 PM
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Default Re: Conquest Mod (Under Development)

heh. three in one week.

looking foward to it.
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  #4  
Old October 17th, 2003, 08:21 PM
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Default Re: Conquest Mod (Under Development)

Quote:
Originally posted by SpaceBadger:
quote:
Originally posted by Atrocities:
The mod will feature real world cultural types such as:
Dictatorship
Communism
Theocracy
Republic
Imperialistic
Democracy
Totalitarian
What do you foresee as the game effects of these? Is a democracy inherently better at research than a theocracy? What about a republic? Is a dictatorship better at offensive combat than the others? Or worse?

SpaceBadger

I have set each culture, with 20 + and 10 - each and would like to keep that ratio. VIEW However I am open to suggestions for each of the following.

Neutral
Monarchy
Tyranny
Dictatorship
Communism
Theocracy
Republic
Imperialistic
Democracy
Totalitarian
Capitalistic
Militaristic
Renegades
Isolationist
Religious
Fascism
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  #5  
Old October 17th, 2003, 08:47 PM

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Default Re: Conquest Mod (Under Development)

I'm guessing you jsut left in some editing notes in these two palces.
Quote:
Description := A populace devoted to a system of government in which the state plans and controls the economy and a single, often authoritarian party holds power, claiming to make progress toward a higher social order in which all goods are equally shared by the people. happy.
...
Description := A society with a predominance of the armed forces that promote the glorification of a professional military with the ideals that allow for the administration or policy in which military preparedness is of primary importance to the culture in general. supply.
The way that 'theocracy' gets a bonus to research and not intelligence is different than the way it would seem to me. just curious.

[edit: don't know what put a bee in my bonet. tone changed a little.]

[ October 18, 2003, 00:39: Message edited by: Loser ]
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  #6  
Old October 18th, 2003, 12:55 AM
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Default Re: Conquest Mod (Under Development)

Loser I started out with a basic concept. Hopefully with discussion we can refine these types down to workable cultural types.

Any suggestions and help are more than welcome. The more in fact, the better.
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Old October 18th, 2003, 01:17 AM
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Default Re: Conquest Mod (Under Development)

You are truly a man after my own heart, I had planned something like this but with fewer govs and more of economic focus. However my complete inability to use the modder and unwillingness to dedicate soo much time to it left on my shelf of good ideas never tried. One thing I would like to see (if your open to suggestions) in this mod is a focus on economics and ecology- something thus far looked over, ie., ALL facilities have attributes in population happinness, conditions change, and value change so that as you play your planets and facilities are a dynamic force and you have to steadily adapt your planeteering techniques as well as control a sometimes unruly population. Plus it would add a feel like you really were a leader where every action has an equal and opposite reaction. And of course the facilities and their effects differed from government to government (you can see that this would be a formidable task and so I only had the big three -MONARCHY, REPUBLIC, COMMUNIST- and their three economic counterparts -COMMUNISM, CAPITALISM, PURE FREE-MARKET- as well as three ecological outlooks; RECYCLE(fights pollution), ENHANCE(rebuilds environment), INTEGRATE(depends on pre-existing environmental resources)....OK sorry that was a lot of suggestions as well as an outline of what mine had been but as i said i have very little time myself and to here you(an excellent modder by all accounts) announce these intentions...well i get a bit carried away THX for reading!
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