.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old December 5th, 2003, 02:48 AM
Q's Avatar

Q Q is offline
Colonel
 
Join Date: Jan 2001
Posts: 1,661
Thanks: 0
Thanked 0 Times in 0 Posts
Q is on a distinguished road
Default Re: Post 1.84 beta history

"8. Fixed - Drones were not inflicting special damage types."

That's strange. I used frequently drones with special damage weapons and as far as I have seen it without problems. What kind if special damage did not work??
Reply With Quote
  #2  
Old December 4th, 2003, 03:08 PM
oleg's Avatar

oleg oleg is offline
Lieutenant General
 
Join Date: Jan 2001
Location: Oxford, UK
Posts: 2,592
Thanks: 0
Thanked 0 Times in 0 Posts
oleg is on a distinguished road
Default Re: Post 1.84 beta history

Quote:
Originally posted by Q:
"8. Fixed - Drones were not inflicting special damage types."

That's strange. I used frequently drones with special damage weapons and as far as I have seen it without problems. What kind if special damage did not work??
May be it was an artifact in the intermediate 1.85 patch, beta-testers find it and now it is back to normal ?
__________________
It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
Reply With Quote
  #3  
Old December 4th, 2003, 03:44 PM
Ed Kolis's Avatar

Ed Kolis Ed Kolis is offline
General
 
Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
Posts: 4,547
Thanks: 1
Thanked 7 Times in 5 Posts
Ed Kolis is on a distinguished road
Default Re: Post 1.84 beta history

Quote:
Originally posted by Q:
That's strange. I used frequently drones with special damage weapons and as far as I have seen it without problems. What kind if special damage did not work??
On their warheads - sure, a drone could fire a nullspace projector or an ionic disperser, but you couldn't create a working nullspace or anti-ionic drone warhead! Hmmm... drones with the Allegiance Subverter's damage type... Borg assimilation probes, anyone?

Great list of changes BTW! I'm actually starting to dread the coming of Christmas because the sooner it comes, the less time there is to add and fix stuff!
__________________
The Ed draws near! What dost thou deaux?
Reply With Quote
  #4  
Old December 4th, 2003, 03:48 PM
Q's Avatar

Q Q is offline
Colonel
 
Join Date: Jan 2001
Posts: 1,661
Thanks: 0
Thanked 0 Times in 0 Posts
Q is on a distinguished road
Default Re: Post 1.84 beta history

Quote:
Originally posted by Ed Kolis:
quote:
Originally posted by Q:
That's strange. I used frequently drones with special damage weapons and as far as I have seen it without problems. What kind if special damage did not work??
On their warheads - sure, a drone could fire a nullspace projector or an ionic disperser, but you couldn't create a working nullspace or anti-ionic drone warhead! Hmmm... drones with the Allegiance Subverter's damage type... Borg assimilation probes, anyone?

Great list of changes BTW! I'm actually starting to dread the coming of Christmas because the sooner it comes, the less time there is to add and fix stuff!

Thank you for this explanation Ed.
The Borg assimilation drones were exactely one of the examples I use frequently, but as you said not with a warhead but a weapon component.
Reply With Quote
  #5  
Old December 4th, 2003, 07:31 PM

Baron Munchausen Baron Munchausen is offline
General
 
Join Date: Aug 2000
Location: Ohio, USA
Posts: 4,323
Thanks: 0
Thanked 0 Times in 0 Posts
Baron Munchausen is on a distinguished road
Default Re: Post 1.84 beta history

Quote:
Originally posted by Q:
"8. Fixed - Drones were not inflicting special damage types."

That's strange. I used frequently drones with special damage weapons and as far as I have seen it without problems. What kind if special damage did not work??
No. Special damage types have never worked with drone warheads. I have wanted to be able to build 'plague drones' for years and it is only now possible. Now I can infect entire systems in a single attack... And just think of the other possibilities! Tachyon warheads to make weapon-neutralizing drones for starbase assault! (Drones go in and kill the weapons before your ships have to go in...) Or neutrino warheads to neutralize shield generators! Ionic warheads carried by super-fast drones to disable ships' engines and let your slower ships catch them! "Smart bomb" drone warheads to let you knock out space ports or resupply depots without even having to send in ships! Quad damage to shields and null-space are some other cool damage types for a drone warhead, but I can't think of any 'special' tactics they would allow. Just standard combat uses like ordinary explosive warhead.

[ December 04, 2003, 23:15: Message edited by: Baron Munchausen ]
Reply With Quote
  #6  
Old December 4th, 2003, 07:40 PM
oleg's Avatar

oleg oleg is offline
Lieutenant General
 
Join Date: Jan 2001
Location: Oxford, UK
Posts: 2,592
Thanks: 0
Thanked 0 Times in 0 Posts
oleg is on a distinguished road
Default Re: Post 1.84 beta history

Quote:
Originally posted by Baron Munchausen:
quote:
Originally posted by Q:
"8. Fixed - Drones were not inflicting special damage types."

That's strange. I used frequently drones with special damage weapons and as far as I have seen it without problems. What kind if special damage did not work??
No. Special damage types have never worked with drone warheads. I have wanted to be able to build 'plague drones' for years and it is only now possible. Now I can infect entire systems in a single attack... And just think of the other possibilities! Tachyon warheads to make weapon-neutralizing drones for starbase assault! (Drones go in and kill the weapons before your ships have to go in...) Or neutrino warheads to neutralize shield generators! Ionic warheads carried by super-fast drones to disable ships' engines and let your slower ships catch them! "Smart bomb" drone warheads to let you knock out space ports or resupply depots without even having to send in ships! Quad damage to shields and null-space are some other cool damage types for a drone warhead, but I cna't think of any 'special' tactics they would allow. Just standad combat uses like ordinary explosive warhead.
But why do you need warheads for such designs ??
You can achive the same with weapons on drones.
Mod short-range, high damage, 30-turn reload Versions of all those special weapons that can be used on drones only. Problem solved
__________________
It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
Reply With Quote
  #7  
Old December 4th, 2003, 07:41 PM

AMF AMF is offline
Lieutenant Colonel
 
Join Date: Dec 2000
Posts: 1,254
Thanks: 0
Thanked 0 Times in 0 Posts
AMF is on a distinguished road
Default Re: Post 1.84 beta history

I think I found a bug (or, at least, I view it as a design flaw):

I am running a PBEM game. I log in Last night as the GM and process the turn. Haflway through the processing, up pops a modal window that says "Cannot mothball ships that are carrying cargo" This goes on four times (one for each cargo-carrying ship that was ordered to mothball)

Ok, I understand that, and I just hit OK until it stopped giving me the error and in the end it looks like the turn processed fine.

However, this would cause PBW games to hang, no? And shouldn't this warning just be put into the players event log rather than pop out at the GM processing level?

Thanks,

Alarik
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:47 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.