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December 22nd, 2003, 11:08 AM
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General
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Re: Post 1.84 beta history
Quote:
4. Fixed - Ships were not receiving experience for kills made with seekers.
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Gloink! That's going to change the nature of weapon choices significantly. I'm fairly sure it will be for the better.
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December 22nd, 2003, 01:18 PM
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National Security Advisor
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Re: Post 1.84 beta history
Quote:
Originally posted by Imperator Fyron:
quote: You have no idea how complicated of a change it might be.
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Yes I do Geo. Just because you keep saying that doesn't make it true. Oh, I'm sorry. I didn't realize you had seen the code and knew exactly how complicated a change it is. The only thing I can't figure out is why you don't just do that change yourself?
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December 22nd, 2003, 01:20 PM
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National Security Advisor
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Re: Post 1.84 beta history
Quote:
Originally posted by Imperator Fyron:
Well I don't want to keep bugging him about it.
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I don't see why not. You have no trouble bugging us continually about it.
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December 22nd, 2003, 05:47 PM
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Shrapnel Fanatic
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Re: Post 1.84 beta history
Quote:
Originally posted by geoschmo:
Oh, I'm sorry. I didn't realize you had seen the code and knew exactly how complicated a change it is. The only thing I can't figure out is why you don't just do that change yourself?
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Sarcastic assery aside, I think the problem here stems from you misinterpreting the term "minor." You obviously use the term for a much smaller degree than I do. Compared to a lot of potential improvements, this is a minor one.
Quote:
Originally posted by geoschmo:
I don't see why not. You have no trouble bugging us continually about it.
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Hmm... one question is bugging you continuously? How so?
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December 22nd, 2003, 06:02 PM
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First Lieutenant
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Re: Post 1.84 beta history
hehehehe
I love sarcasm.
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January 29th, 2004, 10:37 PM
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Brigadier General
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Re: Post 1.84 beta history
Version 1.88:
1. Changed - Added in Imperator Fyron's smoothed population modifiers.
2. Fixed - A ship would clear its remaining orders if it tried to load cargo and
it had no cargo space available.
3. Fixed - A colonizer ship will still be counted as available for colonization
even if it has low supplies (but not if it has zero supplies).
4. Fixed - Sometimes an attack force would invade an ally's planet if it was in the
same sector as an enemy planet.
5. Fixed - Occasional Access Violation or Range Check Error from the Combat Replay.
6. Fixed - Component mounts were not being used in retrofit change comparisons.
7. Changed - You must have movement remaining on your ship to create a storm.
8. Fixed - "Remove All" in the Fleet Transfer window would break up other player's fleets.
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January 29th, 2004, 10:39 PM
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Shrapnel Fanatic
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Re: Post 1.84 beta history
That is a nice list of fixes. 
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January 30th, 2004, 12:13 AM
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Re: Post 1.84 beta history
ah, you just like the first one on the list. 
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January 30th, 2004, 12:14 AM
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Shrapnel Fanatic
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Re: Post 1.84 beta history
Actually I like most of the others more than number one.  And number one is not a "fix" anyways, but a change.
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January 30th, 2004, 12:19 PM
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Re: Post 1.84 beta history
I like the second one off that list. It will make a real difference to order queueing and repeating orders. It will finally be possible to set up proper cargo relays.
Question is, will the final release be Version 1.99? That would mean we have another 11 of these change/fix lists to go (drool) 
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