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February 11th, 2004, 11:18 PM
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Brigadier General
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Join Date: Dec 2001
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Re: Post 1.84 beta history
Quote:
Originally posted by Mephisto:
Version 1.90:
1. Fixed - Descriptions for the Facilities changed in the Last Version were still old.
2. Changed - New title screen bitmap courtesy of David Gervais.
3. Changed - Added black drop shadow to "Version" and "Loading" text on main screen.
4. Changed - You can now save/load your turn in the middle when playing a simultaneous
multiplayer game.
5. Added - "Generate Points" abilities which will generate points for an empire each turn.
These abilities are independent of a planet and will generate an unlimited number
or points. These abilities can be used on a facility, component, ship, or anything else.
6. Added - "Order By Name" and "Order By Class" buttons to the Scrap window.
7. Fixed - The View Orders window would show the name of unexplored systems.
8. Fixed - Attempting to colonize in an unexplored system would sometimes show the planets in the sector.
9. Fixed - Rare Access Violation bug during Movement Log Replay.
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Aaron, if you're reading this, you're the best developper ever. Forget SE5, that points generation thing will do just fine.
__________________
A* E* Se++ GdQ $ Fr! C Csc Sf+ Ai- M Mp* S++ Ss- R! Pw Fq Nd Rp+ G++ Mm+ Bb++ Tcp+ L Au
Download Sev Today! --- Download BOB and SOCk today too! --- Thanks to Fyron and Trooper for hosting.
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February 11th, 2004, 11:23 PM
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National Security Advisor
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Re: Post 1.84 beta history
"4. Changed - You can now save/load your turn in the middle when playing a simultaneous
multiplayer game."
Whoohoo!
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Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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February 11th, 2004, 11:38 PM
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General
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Join Date: May 2002
Location: Canada
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Re: Post 1.84 beta history
Quote:
Originally posted by Loser:
quote: Originally posted by Mephisto:
2. Changed - New title screen bitmap courtesy of David Gervais.
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Care to show this off, David? Patience grasshopper, good things come to those who wait.. (in the meanwhile, if you want to look at a pretty picture, download my Miner's Guild mod and drool over that intro pic.)
Cheers! 
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February 12th, 2004, 12:01 AM
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Brigadier General
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Re: Post 1.84 beta history
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February 12th, 2004, 12:24 AM
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National Security Advisor
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Re: Post 1.84 beta history
I'm glad to see Aaron added #5 and #6, two little items I had bugged him about recently!
Can anyone say space lab? 
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February 12th, 2004, 12:29 AM
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Shrapnel Fanatic
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Re: Post 1.84 beta history
A great list of changes, but where are those comma separated lists?  I would settle for just expanding the options to contain all permutations if changing the vehicle and target type fields in components.txt to handle comma separated lists would be too much work...
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February 12th, 2004, 01:06 AM
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Second Lieutenant
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Re: Post 1.84 beta history
You know he does listen to the fans - this are great changes - but i guess forget SE5 or at least continue updating SE4 until the Version of SE5 comes out - they will still keep getting the revenues from purchases so updates will keep fans interested - perhaps a small charge for each major update is another source of revenues say $3-$5 for Version 2 and Version 2.1 etc. ANd minor patch fixes in between.
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