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  #1  
Old February 12th, 2004, 05:04 PM

tesco samoa tesco samoa is offline
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Default Re: Post 1.84 beta history

I am also wondering from a map making if that means that we can set these abilities for planets... So a 1 slot planet you can build the yard... and the planet generates resources... Would be really cool for making maps ( and moding the system creation text files for limited resource games.

Which is the way I want the sweet mod to go for the long term vision of the mod.
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Old February 12th, 2004, 05:08 PM

tesco samoa tesco samoa is offline
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Default Re: Post 1.84 beta history

Will this patch be backwards compatable with current games?
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Hey GUTB where did you go...???

He is still driving his mighty armada at 3 miles per month along the interstellar highway bypass and will be arriving shortly
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  #3  
Old February 12th, 2004, 06:53 PM
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Default Re: Post 1.84 beta history

OMG!
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  #4  
Old February 12th, 2004, 08:00 PM
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Default Re: Post 1.84 beta history

Quote:
Originally posted by Phoenix-D:
"4. Changed - You can now save/load your turn in the middle when playing a simultaneous
multiplayer game."

Whoohoo!
Oh my. All my prayers have been answered. This alone is the single best change ever to the game, in my opinion anyway!!
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  #5  
Old February 12th, 2004, 08:01 PM
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Default Re: Post 1.84 beta history

Quote:
Originally posted by Ruatha:
quote:
Originally posted by Phoenix-D:
"4. Changed - You can now save/load your turn in the middle when playing a simultaneous
multiplayer game."

Whoohoo!
Oh my. All my prayers have been answered. This alone is the single best change ever to the game, in my opinion anyway!!
I would tend to agree with you there Ruatha! This patch will be truely amazing to play the game with.
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Old February 12th, 2004, 08:52 PM
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Default Re: Post 1.84 beta history

Quote:
Originally posted by tesco samoa:
Will this patch be backwards compatable with current games?
Yes, as always.
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Old February 12th, 2004, 10:29 PM

Baron Munchausen Baron Munchausen is offline
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Default Re: Post 1.84 beta history

Quote:
Originally posted by Paul1980au:
You know ship generating research and intel is an idea but perhaps their should be a high maintence cost to offset to make sure the tactic isnt abused but is a viable alternative - perhaps a population requirement.
If this is available to anyone then there might indeed be balance problems. If it is used as intended by those of us who have been begging for it (for 'nomadic' races only) they will face the same trade-off as anyone else. Putting too much into research or intel will tend to reduce the amount of resources they can harvest, and so restrain their economic/military power. It's all a question of properly designingthe game conditions where the ability is used.
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