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  #1  
Old February 19th, 2004, 01:06 PM
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Rollo Rollo is offline
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Default Re: Post 1.84 beta history

Quote:
Originally posted by Deathstalker:
"4. Note - Spaceyards will not work on cloaked planets or ships"



So much for the monsters with thier invisible planets......
no worries Deathstalker. As Geo already said, the monsters use a sector cloak. So their planets are not actually cloaked, but hidden.
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  #2  
Old February 19th, 2004, 03:23 PM

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Default Re: Post 1.84 beta history

If I beg for more keyboard functionality here will it get me anything?
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Old February 19th, 2004, 04:50 PM

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Default Re: Post 1.84 beta history

BEST

GAME

EVER


neeeeed this patch quickly - im getting antsy about it - need the fixes - need new multiplayer chaos - need it now please

Aaron or mephisto - plz plz help hook us up

btw - is it too late for me to get my hands on the 1.91 patch? - i've purchased both games (gold and non gold) years ago - and i've got at least 5 of my friends to buy the games also

i think i should be in beta, even tho its 'too late'

i'm a db programmer / comp sci grad / know all Languages from c# down to cobol and even assembly help me out pls!
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  #4  
Old February 19th, 2004, 11:41 PM
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Default Re: Post 1.84 beta history

Quote:
Originally posted by Cirvol:

i'm a db programmer / comp sci grad / know all Languages from c# down to cobol and even assembly help me out pls!
Really? How's the unemployemnt line?
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  #5  
Old February 19th, 2004, 11:51 PM

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Default Re: Post 1.84 beta history

Quote:
Originally posted by atari_eric:
quote:
Originally posted by Cirvol:

i'm a db programmer / comp sci grad / know all Languages from c# down to cobol and even assembly help me out pls!
Really? How's the unemployemnt line?
(Rojero falls on the floor! laughing his Arse off! hehe) ROFL
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  #6  
Old February 20th, 2004, 12:59 AM
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Atrocities Atrocities is offline
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Default Re: Post 1.84 beta history

Beta Testers and MM.

Would it be to late to add one more option to game set up that would allow for warp point destinations to be hidden until traversed? This way those of us who want to play a truly exploritory game can.
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  #7  
Old February 20th, 2004, 03:26 AM

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Default Re: Post 1.84 beta history

-----------------------------------------------------------------------
Originally posted by Paul1980au:
You know modding weapons to target x component could raise interesting mods - ie a weaponn to target other weapons types
-----------------------------------------------------------------------
Atrocities wrote:
Please for the love of God, include the ability for the modding of weapon so that they can be set to specifically target X component.
-----------------------------------------------------------------------

Think of it fellow Players, My ship against ai ship,When ai shields are down,Should i target his torpedoes?,or his heavy phased cannons?, NO No,how about those troops compartments?,HMMM maybe ill target his Bridge or fuel supply .Or perhaps even his Combat sensers or Ecm.Now this is REALLY REALLITY Tactical space combat for ya .

[ February 20, 2004, 01:28: Message edited by: HEMAN ]
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