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December 28th, 2003, 04:29 PM
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First Lieutenant
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Join Date: Apr 2002
Location: California
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Re: MunchkinMod!
Quote:
Originally posted by Puke:
quote: Originally posted by Ed Kolis:
Dome of Atheism - The complete opposite of the religious talisman. Instead of an infinite bonus to hit, it gives you an infinite bonus to defense... so enemy ships can never hit you! Of course, the game makes that impossible, so instead just give it +999 to defense... oh, and to balance it out, you also get -100 to attack!
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sounds like missiles and kamakazee would rule the game, if this was in place. Pfft. Any power gamer already knows you would just combo the Dome with the Talisman, since the Always Hit characteristic would overide the -100 to hit penalty.
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December 29th, 2003, 10:04 AM
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Lieutenant General
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Re: MunchkinMod!
right. and the only way you could be hit, is by another player taking the same combo - or by a player who takes neither option and saves the points, and uses only kamakazees and seekers. hence my statement.
this could be an interesting variation on the rock-paper-scisors mod, though. we could create a few uber techs with weaknesses that balance each other out, and make a slightly more involved rock-paper-scisors.
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December 29th, 2003, 06:53 PM
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First Lieutenant
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Join Date: Apr 2002
Location: California
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Re: MunchkinMod!
Quote:
Originally posted by Puke:
right. and the only way you could be hit, is by another player taking the same combo - or by a player who takes neither option and saves the points,
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The only thing left for them to spend points on would be a nice coffin for when they get slaughtered. Seekers and missiles. Heh. Right.
Unless, of course, they are using the Heat Seeking Guided Missile of Indestructable Doom, which does 5k damage and has 10k resistance...
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December 29th, 2003, 06:56 PM
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National Security Advisor
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Re: MunchkinMod!
Nah. Just make the Talisman give +200 to-hit, and the Dome -400. Preserves the effect.
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Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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December 29th, 2003, 07:06 PM
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Shrapnel Fanatic
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Join Date: Mar 2003
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Re: MunchkinMod!
the Space Yard of Incomparable Building: builds with 50k per turn, but requires 500k resources!
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December 30th, 2003, 06:26 PM
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Major
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Join Date: Oct 2000
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Re: MunchkinMod!
Here's one:
Black Hole Armor. Has like 100k emmissive, allowing it to survive at the center of a black hole. But it's wicked big and expensive and gives a high negative combat penalty to all ships in the same sector. (due to gravitional interference)
It also damages other ships in the same sector if they're not also equipped with Black Hole Armor.
[ December 30, 2003, 16:27: Message edited by: Urendi Maleldil ]
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December 31st, 2003, 01:26 AM
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Colonel
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Join Date: Jul 2001
Location: Calgary, AB, Canada
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Re: MunchkinMod!
nice. cant do 
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