.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #12  
Old March 5th, 2001, 06:39 PM
DirectorTsaarx's Avatar

DirectorTsaarx DirectorTsaarx is offline
Major
 
Join Date: Dec 2000
Location: Northern Virginia, USA
Posts: 1,048
Thanks: 0
Thanked 0 Times in 0 Posts
DirectorTsaarx is on a distinguished road
Default Re: Resupply base

quote:
Originally posted by raynor:
The Quantum Reactor is a ship component. If you add the QR to a ship, it never runs out of supplies, and if you add a ship containing a QR to the fleet, the fleet never runs out of supplies. You can get this by researching Resupply to the end. Very nice component.



I've discovered a little trick to this, though. The non-QR ships will resupply at the end of a turn; so, if you use a lot of supplies in a given turn, you can still run fairly low (long movement plus long combat will do this; so will Stellar Manipulations). I'm also not completely certain that the resupply occurs if your ships are moving. I've had fleets with movement orders that take multiple turns to complete end up with many ships low on supply, even though I have a QR ship in the fleet. More testing is probably required...
__________________
L++ Se+++ GdY $++ Fr C+++ Csc Sf Ai AuO M+ MpTM S Ss RRSHP+ Pw- Fq->Fq+ Nd+++ Rp G++ Mm++ Bb---
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:19 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.