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  #1  
Old January 3rd, 2004, 02:36 AM
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Default Re: A couple of modding questions

That would be handy for filling up those sphere worlds. Just build a couple dozen mining facilities in the beginning.
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Old January 3rd, 2004, 05:10 AM
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Default Re: A couple of modding questions

Quote:
Originally posted by narf poit chez BOOM:
you know, one of the things i've been doing is looking for ways to make game's rediculusly fast, like increasing pop growth. now, if all miner's had a 1% increase built in...
No way to make it cummulative - only one, best ability is used.
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Old January 3rd, 2004, 05:17 AM
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Default Re: A couple of modding questions

it's not cummulative in gold? it was cummulative in classic.
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Old January 3rd, 2004, 05:26 AM
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Default Re: A couple of modding questions

Quote:
Originally posted by narf poit chez BOOM:
it's not cummulative in gold? it was cummulative in classic.
Are you sure ?? AFAIK the only cummulative abilities are "planet value change" and "planet condition change". Rest is exclusive.

Uh, BTW, there is no ability to change population on a specific planet, all are system-wide.

[ January 03, 2004, 03:27: Message edited by: oleg ]
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Old January 3rd, 2004, 05:32 AM
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Default Re: A couple of modding questions

Quote:
planet value change
that's what i was talking about.
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Old January 3rd, 2004, 05:41 AM

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Default Re: A couple of modding questions

So if I wanted a game where thousands of ships were involved, all I'd have to do is increase the max planet value to some ridiculous amount, so all the players had a massive surplus of materials. Good. (I like huge fleet battles )

Oh, and thanks a lot for the speedy replies. That's one thing you can always count on here, fast, accurate responses. I appreciate it. Thanks a lot guys.

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Old January 3rd, 2004, 06:02 AM
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Default Re: A couple of modding questions

your welcome.
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