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Old July 19th, 2004, 01:01 AM

madkillercat madkillercat is offline
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Default Re: Fantasy Empires Mod Discussion

Req = 2 not 1
Name := Unicorn Rider (Elite)
Tech Level Req 1 := 2
Name := Cyclops (Elite)
Tech Level Req 1 := 2


Change dsc to "Agility" to match "weaker" Imps.
Imp (Elite)
Ability 1 Descr := Agility makes Imp 25% harder to hit in combat.
Ability 1 Descr := Small size makes Imp 25% harder to hit in combat.


Change dsc from "Preferred weapon of the Ogre" to match Superior and Masterwork
Name := Ogre Spiked Club (Superior)
Description := Preferred weapon of Ogres.


"Family" needs divorce so showing latest doesn't replace the other.

Resistance & Toughness
Family := 36


Doppleganger components don't generate intel. No minerals unless this ability behaves like remote mining.
Ability 2 Type := Generate Points Minerals
Ability 2 Descr := Gathers 50 points of intelligence each turn.


Strangely, "Outer Wall" is put into glyphs/weapon platforms by AI.


Sorry, if the above is already done. I messed up registering at PBW and haven't looked at the patch yet.
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