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April 3rd, 2004, 11:54 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
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Re: Moon Disaster
Planets in the same ring are only placed in the same sector if every spot in that ring is already filled. It is this line that makes moons:
"Obj 10 Position := Same As 7"
I suggest changing the description to something like "TEST SYSTEM" for one system, generate a map, see if that system is causing tiny HWs. Do this until you find all systems that are making tiny HWs. The system you posted looks fine to me.
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April 4th, 2004, 02:28 AM
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Second Lieutenant
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Re: Moon Disaster
That still doesn't explain why the tiny moon becomes the main planet, and is selected for homeworld. I know of problems with medium-sized moons in FQM, but this seems to be something different?
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April 4th, 2004, 02:30 AM
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Shrapnel Fanatic
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Re: Moon Disaster
In the very first Star Trek Final Frontier game I started on a moon. That sucked bottom, but I kept playing and was soon reward. I was conquered by the Borg.
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April 4th, 2004, 04:43 AM
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First Lieutenant
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Re: Moon Disaster
Quote:
In the very first Star Trek Final Frontier game I started on a moon. That sucked bottom, but I kept playing and was soon reward. I was conquered by the Borg.
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No, Wait! Let me guess:
RESISTANCE WAS FUTILE?!! 
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April 4th, 2004, 07:11 AM
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Shrapnel Fanatic
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Re: Moon Disaster
Quote:
Originally posted by Roanon:
That still doesn't explain why the tiny moon becomes the main planet, and is selected for homeworld.
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No, but it will narrow down the search for which particular systems are the problem.
Quote:
I know of problems with medium-sized moons in FQM, but this seems to be something different?
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That problem is no longer existant in FQM. It was worked around long ago. Systems with medium sized moons can not be home systems, ever, in FQM.
[ April 04, 2004, 06:12: Message edited by: Imperator Fyron ]
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April 4th, 2004, 04:33 PM
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Sergeant
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Re: Moon Disaster
Thanks for the suggestions. I will have to test these things out. The reason the tiny planet is chosen for the homeworld I have found is because the the tiny planet is primary. All the other planets have XII A or XII B etc. I have seen systems where the size of orbiters is reversed, going from tiny to huge. I spent hours looking at the files and all of the system entries look just as functional as that one I posted. I have found no cause for this glitch. For the time being I have limited starting players to systems with no moons.
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