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  #1  
Old April 5th, 2004, 06:53 AM
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Default Re: New PBW game: Fast and furious

Sounds like Puke's Furball games. Also seems I should read the whole thread before responding. Go redundant Posts!

[ April 05, 2004, 05:54: Message edited by: Imperator Fyron ]
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  #2  
Old April 5th, 2004, 07:57 AM
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Default Re: New PBW game: Fast and furious

Seems I should check out the Furball games...

Anyone who has played a Puke's Furball game?
Is it fun?

[ April 05, 2004, 07:01: Message edited by: Ruatha ]
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Old April 6th, 2004, 01:35 AM
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David E. Gervais David E. Gervais is offline
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Default Re: New PBW game: Fast and furious

Interesting concept there, One system, 20 players. (I think a system like this would be too over packed with planets.) But how about a one sys/per/player game. Each player is given their own system and the only way to expand is to go to war. (or make aliences, or share space with a species that has a different home planet type than you, etc) It would also be nice if the warp-point connections could be random.

hmmm, interesting thought. Nuf said.

Cheers!
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Old April 5th, 2004, 05:03 PM
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Default Re: New PBW game: Fast and furious

Quote:
Originally posted by Ruatha:
Seems I should check out the Furball games...

Anyone who has played a Puke's Furball game?
Is it fun?
I played in IV I believe, it was alot of fun. I enjoyed every bit of it. Too bad I lost.
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Old April 5th, 2004, 05:52 PM
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Default Re: New PBW game: Fast and furious

Quote:
Originally posted by David E. Gervais:
Interesting concept there, One system, 20 players. (I think a system like this would be too over packed with planets.) But how about a one sys/per/player game. Each player is given their own system and the only way to expand is to go to war. (or make aliences, or share space with a species that has a different home planet type than you, etc) It would also be nice if the warp-point connections could be random.

hmmm, interesting thought. Nuf said.

Cheers!
Nah, there are what? 144 sectors per system.
Make 40 planetary sectors with 5 planets on each, 200 planets and 104 empty sectors to fill with storms and suns and asteroids and empty space...
10 players, 20 secors with 4 planets and 20 sectors with single planets, etc etc..

[ April 05, 2004, 16:54: Message edited by: Ruatha ]
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Old April 5th, 2004, 05:58 PM
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Default Re: New PBW game: Fast and furious

Quote:
Originally posted by Ruatha:
...
Race design will be vital!
...
Therefore I'd suggest using the PvK Balance mod...

PvK
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  #7  
Old April 5th, 2004, 05:59 PM
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Default Re: New PBW game: Fast and furious

Quote:
Originally posted by PvK:
quote:
Originally posted by Ruatha:
...
Race design will be vital!
...
Therefore I'd suggest using the PvK Balance mod...

PvK

Nope, no mods.

What will be important are aggression, defensivness and construction rate, I'd guess. All else will propably not have time to play any major significance.
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