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April 21st, 2004, 04:51 AM
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General
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Join Date: Aug 2000
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Re: The non-warship challenge
Are there any other strategies in this circumstance than units, units, units?  If you don't count stellar manipulation as 'weapons' I guess you go go for broke and try to get planet and star destroyers, and cloaks, as early as possible. But you'd still need the units to feed off the enemies until you got them.
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April 21st, 2004, 11:35 AM
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Colonel
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Re: The non-warship challenge
Kay, so, what are the rules so far? Ships, weaponless, full of cloaks and shields, is point defense a weapon or a defense?
Planets can have any weapons they want. Sats and mines at warp points. Fighters can fly around a system, but if you use carriers, aren't they just semi-intelligent missiles?
Stellar manipulation all you want. Well, rushing to the turtling stage is one possible goal. TDM Modpack AI's will start opening warp points regularly -- and they put weapons on their manipulator ships.
Using intel can be interesting. But it's been done. With god-like cunning, you can do anything to the AI.
In a current TDM-Modpack game, I'm generating cloaking storms over some planets in a system I share with the Pyrochette. Maybe if they can't see me, they'll be friendly.
[ April 21, 2004, 10:36: Message edited by: Arkcon ]
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April 21st, 2004, 11:49 AM
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Shrapnel Fanatic
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Re: The non-warship challenge
I will take your ship with no weapons and up you one.
One ship class thats it, one weapon type thats it, and its you against the combined space navys of the best of the best that SEIV has to offer.
That my friend is one hell of a grand game.
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April 22nd, 2004, 01:30 AM
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Colonel
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Re: The non-warship challenge
Quote:
Originally posted by Atrocities:
I will take your ship with no weapons and up you one.
One ship class thats it, one weapon type thats it, and its you against the combined space navys of the best of the best that SEIV has to offer.
That my friend is one hell of a grand game.
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OK. How bout this. No research. Escorts, DUC I, CSM 1, Ion engine 1, you against the whole galaxy. Hmm. Think I'll try that now.
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April 22nd, 2004, 01:53 AM
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Corporal
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Re: The non-warship challenge
Quote:
Originally posted by Arkcon:
OK. How bout this. No research. Escorts, DUC I, CSM 1, Ion engine 1, you against the whole galaxy. Hmm. Think I'll try that now.
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No way you can win like this.
Against 20 AIs?
Player against all AIs?
No way.
But keep us informed. It will be fun to see what happens. 
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April 21st, 2004, 02:35 PM
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General
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Re: The non-warship challenge
Actually, there are some weapons that could even out the odds a bit against AIs. (Not the DUC I obviously) So let the challenged player choose his weapon, since it may spell his survival, at least for some time. Granted, you will have a hard time gathering a fleet numerous enough to stand up to this alliance, but...
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April 21st, 2004, 02:45 PM
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National Security Advisor
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Re: The non-warship challenge
Quote:
Originally posted by Yef:
quote: Originally posted by Arkcon:
OK. How bout this. No research. Escorts, DUC I, CSM 1, Ion engine 1, you against the whole galaxy. Hmm. Think I'll try that now.
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No way you can win like this.
Against 20 AIs?
Player against all AIs?
No way.
But keep us informed. It will be fun to see what happens. This could be done, except for a few factors.
Intelligence
Mines
lack of point defense.
I think if you turn off intel and mines and allow yourself to research PDC you could pull this off.
Geoschmo
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Who I'll be tomorrow is anybody's guess
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