.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old May 13th, 2004, 02:25 AM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: Colony Glitch in Highliner Mod

What about the planetsize?
You do have a nonzero domed maxpop, right?
Reply With Quote
  #2  
Old May 13th, 2004, 02:35 AM
geoschmo's Avatar

geoschmo geoschmo is offline
National Security Advisor
 
Join Date: Jan 2001
Location: Ohio
Posts: 8,450
Thanks: 0
Thanked 4 Times in 1 Post
geoschmo is on a distinguished road
Default Re: Colony Glitch in Highliner Mod

Quote:
Originally posted by Suicide Junkie:
What about the planetsize?
You do have a nonzero domed maxpop, right?
That was my first thought, but I don't see any differences in the planetsize file. Certainly no 0 pop planets sizes.
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
Reply With Quote
  #3  
Old May 13th, 2004, 02:37 AM
geoschmo's Avatar

geoschmo geoschmo is offline
National Security Advisor
 
Join Date: Jan 2001
Location: Ohio
Posts: 8,450
Thanks: 0
Thanked 4 Times in 1 Post
geoschmo is on a distinguished road
Default Re: Colony Glitch in Highliner Mod

On teh hunch that the problem is with the PBW game you guys are playing, i downloaded teh current turn and tried to open Ed's turn. But I am getting data file errors. Are you not still using Version 1.04a? Is there a new patch?
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
Reply With Quote
  #4  
Old May 13th, 2004, 09:42 AM
General Woundwort's Avatar

General Woundwort General Woundwort is offline
Lieutenant Colonel
 
Join Date: Nov 2001
Location: Virginia
Posts: 1,311
Thanks: 0
Thanked 0 Times in 0 Posts
General Woundwort is on a distinguished road
Default Re: Colony Glitch in Highliner Mod

It's 1.04b. I can e-mail you the patch if you need it. But I'm pretty sure the colony tech wasn't changed in that patch, and I know I didn't alter the basic planet files at any point in the mod.
Reply With Quote
  #5  
Old May 14th, 2004, 01:09 AM
geoschmo's Avatar

geoschmo geoschmo is offline
National Security Advisor
 
Join Date: Jan 2001
Location: Ohio
Posts: 8,450
Thanks: 0
Thanked 4 Times in 1 Post
geoschmo is on a distinguished road
Default Re: Colony Glitch in Highliner Mod

Quote:
Originally posted by General Woundwort:
It's 1.04b. I can e-mail you the patch if you need it. But I'm pretty sure the colony tech wasn't changed in that patch, and I know I didn't alter the basic planet files at any point in the mod.
Yes, email it to me. I can't open the turn to even try to see what's happening without the current Version.

EDIT: Actually I found another thread here where you posted Version 1.04b and downloaded that. But I still get the data file errors on the turn. You haven't upgraded the mod since August of 2003?

Geoschmo

[ May 13, 2004, 12:50: Message edited by: geoschmo ]
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
Reply With Quote
  #6  
Old May 13th, 2004, 03:24 PM
General Woundwort's Avatar

General Woundwort General Woundwort is offline
Lieutenant Colonel
 
Join Date: Nov 2001
Location: Virginia
Posts: 1,311
Thanks: 0
Thanked 0 Times in 0 Posts
General Woundwort is on a distinguished road
Default Re: Colony Glitch in Highliner Mod

Quote:
Originally posted by geoschmo:
EDIT: Actually I found another thread here where you posted Version 1.04b and downloaded that. But I still get the data file errors on the turn. You haven't upgraded the mod since August of 2003?
I have not. Can you tell me what exactly the file errors say? Maybe I can track it down from those.
Reply With Quote
  #7  
Old May 13th, 2004, 04:11 PM
geoschmo's Avatar

geoschmo geoschmo is offline
National Security Advisor
 
Join Date: Jan 2001
Location: Ohio
Posts: 8,450
Thanks: 0
Thanked 4 Times in 1 Post
geoschmo is on a distinguished road
Default Re: Colony Glitch in Highliner Mod

The error I get is the SE4 error that says my data files don't match what was used to generate the turn. It's the standard message you get when using an incorrect mod. So the only conclusion I can reach is that the Version 1.04b I am trying to use to open the current turn is not the same Version 1.04b that you used to generate the current turn.
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 01:25 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.