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May 21st, 2004, 07:59 PM
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General
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Join Date: Sep 2003
Location: United Kingdom
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Re: Could anyone use a design analyzer?
I would find an use to such a tool, especially if including the following data: hitpoints of the ship (can you tell I am too lazy to launch the simulator every time for every single ship in my armada?) and the value for 150% of its total cost. (Same reason here, but this time with retrofitting) So in short, I will use it if you make this program, as it would make checking known designs less of a problem.
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May 21st, 2004, 09:45 PM
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Captain
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Join Date: May 2000
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Re: Could anyone use a design analyzer?
If it works, might not be a bad idea to send it off to Aaron. It would be great if the AI used some sort of analyzer for its designs.
_TG
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May 21st, 2004, 11:48 PM
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General
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Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
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Re: Could anyone use a design analyzer?
Glad to hear people are interested... now keep bugging me, otherwise it'll never get done!
Alneyan, what do you mean by "value for 150% of its total cost?"
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May 22nd, 2004, 12:18 AM
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General
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Join Date: Aug 2000
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Re: Could anyone use a design analyzer?
What would be really useful is a program that loads and analyzes AI-design creation files, letting you make global changes to all ships of a given class (all attack ships, all cargo ship, etc.) and save them to the file. This would dramatically ease the process of tweaking AIs.
[ May 21, 2004, 23:19: Message edited by: Baron Munchausen ]
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May 22nd, 2004, 12:39 AM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
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Re: Could anyone use a design analyzer?
Tally up the costs for all three resources, and add 50% more.
This is an important number since you can only retrofit the ship to designs which have a lower cost than that.
It would be really really neat if you could have it generate an SE4-style graphical result too...
Something like I did for these ships:
http://www.geocities.com/hohoho611ca...ml#ubernaught2
Manually counting component abilities and drawing those with MS paint was a chore, but it turned out so nice.
[ May 21, 2004, 23:40: Message edited by: Suicide Junkie ]
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May 22nd, 2004, 01:14 AM
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Sergeant
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Join Date: Jun 2003
Location: Coruscant
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Re: Could anyone use a design analyzer?
Get too working MAGGOT!! You will work to death you have to!  Just a friendly NAG. 
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May 22nd, 2004, 01:18 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
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Re: Could anyone use a design analyzer?
Quote:
Manually counting component abilities and drawing those with MS paint was a chore, but it turned out so nice.
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This is why you use screen captures... 
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