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June 3rd, 2004, 01:48 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
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Re: Junkyard games?
Kick him, then go to the Admin Options screen and click on Update Options.
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June 3rd, 2004, 03:53 AM
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Captain
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Join Date: Oct 2001
Location: Australia
Posts: 809
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Junkyard games?
Yep, I'm out.
Sorry Ed, and Other Junkers, but I'd hate myself more pulling out mid-game.
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June 3rd, 2004, 09:46 PM
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Captain
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Join Date: Apr 2004
Location: Texas
Posts: 962
Thanks: 0
Thanked 3 Times in 3 Posts
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Re: Junkyard games?
Ed...May have a replacement player. Hold off on starting...unless it gets filled before I get back to you...don't worry about saving it or anything.
Kana
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June 6th, 2004, 07:46 PM
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Captain
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Join Date: Apr 2004
Location: Texas
Posts: 962
Thanks: 0
Thanked 3 Times in 3 Posts
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Re: Junkyard games?
Nevermind Ed...thanks for waiting...He unfortunatly can't play. I guess we are stuck with six...
Kana
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June 6th, 2004, 10:19 PM
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General
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Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
Posts: 4,547
Thanks: 1
Thanked 7 Times in 5 Posts
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Re: Junkyard games?
All right... I'll go bug Dinesku again to send me his updated .emp file 
__________________
The Ed draws near! What dost thou deaux?
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June 7th, 2004, 12:29 PM
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First Lieutenant
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Join Date: Jul 2002
Location: Brasil
Posts: 604
Thanks: 0
Thanked 6 Times in 6 Posts
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Re: Junkyard games?
with six players i think the best galaxy size would be small... what do you think guys?
Edit: typos
[ June 07, 2004, 11:30: Message edited by: Makinus ]
__________________
Currently Playing:
Megamek (latest dev version with home-made random campaign generator), Dominions 3 (with CBM) and Sins of a Solar Empire (heavily modded)
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June 7th, 2004, 11:04 PM
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General
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Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
Posts: 4,547
Thanks: 1
Thanked 7 Times in 5 Posts
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Re: Junkyard games?
That's what I thought, too, until I remembered I was also setting quadrant type to ancient, which would be unfair to players with no planets nearby - so I set it to medium to give people a chance to find their statistical allotment of planets before encountering a potential enemy, but knowing that would also slow down the game, I set it to "warp points located anywhere in system". Hope everone was ok with that, because...
"And in related news, the game begins!  "
__________________
The Ed draws near! What dost thou deaux?
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