|
|
|
 |

July 5th, 2004, 04:40 PM
|
Brigadier General
|
|
Join Date: Aug 2002
Location: Carlisle, UK
Posts: 1,826
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: 3rd party software request
Forgot to add.
You can have more than one mod installed
http://www.shrapnelgames.com/cgi-bin...;f=23;t=011991
Grab the Mod Launcher from there, it allows you to load up that program and then switch mods as well
Edited: For Terrible Spelling
[ July 05, 2004, 17:02: Message edited by: Raging Deadstar ]
|

July 5th, 2004, 06:00 PM
|
Lieutenant Colonel
|
|
Join Date: Feb 2003
Location: RI. USA
Posts: 1,470
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: 3rd party software request
Thanks Raging Deadstar I was trying to find this the other day - This is just what I wanted.
Perfect, this is directly from the Shrapnel site
You could always have any amount of MODS installed as long as (THEY DO NOT OVERWRITE OR ADD DATA TO THE MAIN ROOT SE4 DATA ETC...) or at least they should give an pre-instructional warning
Or as you say “pollute” or CORRUPT if you will - another MODS DATA with out warning that this rewrite into another MODS folders may VOID THAT MOD.
- - - -
It is the (se4 Path file) that becomes awkward for new players and this just may alleviate the troubles from switching MODS and/or returning to the stock se4
EDIT REMOVED OLD LINK reinserted RD's:
http://forum.shrapnelgames.com/newup...1039630481.zip
[ July 05, 2004, 20:05: Message edited by: JLS ]
|

July 5th, 2004, 06:10 PM
|
Brigadier General
|
|
Join Date: Aug 2002
Location: Carlisle, UK
Posts: 1,826
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: 3rd party software request
Hmm..just noticed now. The link in the thread i linked goes to the 3rd page of the Mod Launcher thread...Terrible on my behalf.
http://forum.shrapnelgames.com/newup...1039630481.zip
Thats the Link to the Most updated and recent Modlauncher file. I don't think it changed much from the older Versions but some were having trouble with it. 
|

July 5th, 2004, 06:16 PM
|
Lieutenant Colonel
|
|
Join Date: Feb 2003
Location: RI. USA
Posts: 1,470
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: 3rd party software request
THANKS AGAIN 
|

July 5th, 2004, 06:20 PM
|
 |
Shrapnel Fanatic
|
|
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
|
|
Re: 3rd party software request
Well I wasnt going to use MODs until I had played with the game abit. Maybe DevNull or TDM which seem to just add capabilities without trying to rewrite thegame (doesnt try to make the AIs harder or anything). Do I have those right?
I wouldnt mind increasing options, and increasing maps, playing with more races and neutral races. But I didnt want an extremely modified Version of the game
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
|

July 5th, 2004, 06:32 PM
|
General
|
|
Join Date: Sep 2003
Posts: 3,205
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: 3rd party software request
Actually, TDM is a major re-write of the AI files to make a MUCH tougher AI. It does not change any of the component or facilities or anything, just changes the AI's, and I believe a few of the formations.
__________________
Courage doesn't always roar. Sometimes courage is that little voice at the end of the day that says "I'll try again tomorrow".
Maturity is knowing you were an idiot in the past. Wisdom is knowing that you'll be an idiot in the future.
Download the Nosral Confederacy (a shipset based upon the Phong) and the Tyrellian Imperium, an organic looking shipset I created! (The Nosral are the better of the two [img]/threads/images/Graemlins/Grin.gif[/img] )
|

July 5th, 2004, 06:43 PM
|
 |
General
|
|
Join Date: Feb 2001
Location: Pittsburgh, PA, USA
Posts: 3,070
Thanks: 13
Thanked 9 Times in 8 Posts
|
|
Re: 3rd party software request
A common problem with adding races is getting races that were designed for SE IV "classic" (v1.49 or lower). A pre-Gold race will produce a flock of error Messages in Gold every time its AI files are accessed. Instructions for converting pre-Gold races to Gold are linked in my sig.
I don't know of any software to check and fix this automatically.
__________________
Cap'n Q
"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|