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March 29th, 2001, 03:12 PM
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Captain
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Join Date: Jan 2001
Location: Dallas, Texas
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Re: Why Star Trek??
There is another post were someone has done a shipset for 1999, they still need and AI. You should contact them and see if they need help.
(Gamer_tampa and I are doing the BSG sets and AI.)
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March 29th, 2001, 03:17 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
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Re: Why Star Trek??
quote: Originally posted by capt_spoogy:
- phasers, disruptors - they just seem more "realistic" than meson bLasters - what are mesons anyway?[/b]
Half the particles in the universe are mesons (quark +anti-quark) 
So a meson bLaster is just a subatomic particle cannon.
Pick a decent meson to use, and shoot them at the enemy. It's so general a term that it can't help but work.
[This message has been edited by suicide_junkie (edited 29 March 2001).]
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March 29th, 2001, 03:26 PM
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Corporal
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Join Date: Nov 2000
Location: Idaho, USA
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Re: Why Star Trek??
Actually I really liked Star Trek, TOS and STNG were my Favorites..dont care much for Voyager, and only the Last couple years of DS9 were much good. As for the shipsets, it was easy to mod due to the availability of pictures, most of us either dont have the skills or the time (or both) to create a set from scratch. The games I play I use a variety of sets, Star Trek, Star Wars, the Modpack sets, couple others like the Taera (make great Klackons)...there are so many great sets out there. Go to Universal shipyard and you won't find any trek stuff..but I believe Last count was around 40 sets, some of which are pretty fantastic. But I still use some Trek stuff because I like it, as do many others. So if you want other sets besides Trek..they are out there, and plenty of them.
Sabre 21
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March 29th, 2001, 04:18 PM
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General
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Join Date: Feb 2001
Location: Pittsburgh, PA, USA
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Re: Why Star Trek??
Would intellectual property issues prevent Malfador from adding any of these shipsets to official patches? I'd think modders doing them would fall under "fair use", but I'm not even sure about that.
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Cap'n Q
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Cap'n Q
"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
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March 29th, 2001, 04:18 PM
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National Security Advisor
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Join Date: Jan 2001
Location: Ohio
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Re: Why Star Trek??
Deathstalker,
Why Star Trek?
Why not Star Trek?
Nobody is suggesting that you must use the star trek shipsets or mods that are available. The "infinite diversity" of Trek lends itself very well to a SEIV format. It is something that is familier to many, and yet large enough to not become stale unless you concentrate on only one segment of it.
I have no artistic or programming talent whatsoever, but I put together a TrekMod that replaced all 26 races in the original game with various races from the Star Trek universe. I simply borrowed what was out there and put it all together in one package.
Probably there isn't another sci-fi franchiise with enough variety to do something on that scale, but you don't have to do that. There is nothing wrong with "mixed-universe" games. I think they add a lot of flavor.
All of you suggestions for alternates sound facsinating to me. Why don't you post some of them?
Oh, and Deathstalker, one more thing...
"Live long, and prosper."
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March 29th, 2001, 04:43 PM
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Corporal
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Join Date: Jan 2001
Location: Newport News, VA
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Re: Why Star Trek??
quote: Originally posted by Dracus:
Actually, you should check out the howe old are you post. You will find most of the modders are at an age that can remember BSG, Starblazers, 1999, and meny other shows.
Some of us remember Flash Gordon
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March 29th, 2001, 05:29 PM
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Major
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Join Date: Dec 2000
Location: Northern Virginia, USA
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Re: Why Star Trek??
What about Buck Rogers (well, the 80's Version, at least...)?
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