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  #1  
Old November 18th, 2000, 03:28 PM

SirDarwin SirDarwin is offline
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Default Re: In what folder

The two settings are for number of ships in space (starts at 100, max 2000) and number of units in *space* (starts at 100, max 2000). So I'm guessing this means you could have 2000 mines in space, and still 1000's of fighters, as long as they are on ships, or on planets. At least thats how I interrupt the rule.

Also I don't believe this variable is located in any text file, at least through the files I've looked through.
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  #2  
Old November 18th, 2000, 08:09 PM
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Taqwus Taqwus is offline
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Default Re: In what folder

In my first game with the full, I ended up building (and deploying) almost exactly 2000 mines and most never went off... (Long game. Why? I played peacefully for the first 70-80 turns or so, so the AIs managed to build up... *strange* game, however; for instance, I don't believe any enemy ship EVER used armor -- just (normal) shields, which meant phased-polaron BCs and DNs rocked...).

And I didn't change the slider, so if the default is 100, either the mines aren't counted at all, or each *minefield* counts as 1 (which could be done, since there probably isn't partial damage, supply or movement points bookkeeping for mines IIRC).

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Old November 19th, 2000, 06:04 AM

Psitticine Psitticine is offline
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Default Re: In what folder

That still doesn't really compute. Troops and WPs would never be "in space" and I've often had way more than 100 mines deployed at wormholes at any given moment. I don't remember if I've had that many fighters on the strategic map but I'm sure I must have had that many satellites deployed.

I suspect it refers to # of Groups, not # of individual units.
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Old November 19th, 2000, 09:46 PM

Cyrien Cyrien is offline
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Default Re: In what folder

Perhaps this is the source of the all die if one dies bug when no shields are included.

It counts all as a single unit and so one dies... and all die.
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