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October 5th, 2002, 07:55 PM
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General
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Join Date: Feb 2001
Location: Pittsburgh, PA, USA
Posts: 3,070
Thanks: 13
Thanked 9 Times in 8 Posts
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Re: Space Empires IV: AI Races/Ship Sets
Converting pre-Gold AIs to Gold {link}
Updated instructions for making SE IV v1.49 or earlier AI files compatible with SE IV Gold.
These instructions only stop the numerous error Messages; they don't teach the AI to research drones.
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Cap'n Q
"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
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October 7th, 2002, 01:30 AM
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Private
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Join Date: Aug 2002
Location: Hungary
Posts: 26
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Re: Space Empires IV: AI Races/Ship Sets
New Fazrah AI file. Please test, it might be a new AI for the TDM-modpack, but i need your opinions.
Fazrah v101.zip
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October 7th, 2002, 05:51 AM
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Major General
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Join Date: Sep 2000
Location: Midlothian, Va, USA
Posts: 2,142
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Re: Space Empires IV: AI Races/Ship Sets
Placeholder Pakmara shipset and some of the AI files (general, design, research, ship-name) for the B5 MOD.
1033962576.zip
__________________
L++, Gd?, $++, Fr-, C---, S*, T?, Sf+++, Tcp, A+, Bb++@, M++, MpB5, MpT, MpD, MpSa, MpM, RV, Pwt, Fqt, Nd-, Rpt, G+, Au, Mmt,S++, Ss+,
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October 8th, 2002, 06:51 AM
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Major General
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Join Date: Sep 2000
Location: Midlothian, Va, USA
Posts: 2,142
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Re: Space Empires IV: AI Races/Ship Sets
Abbai B5 placeholder racestyle/shipset.
1034052611.zip
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L++, Gd?, $++, Fr-, C---, S*, T?, Sf+++, Tcp, A+, Bb++@, M++, MpB5, MpT, MpD, MpSa, MpM, RV, Pwt, Fqt, Nd-, Rpt, G+, Au, Mmt,S++, Ss+,
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October 9th, 2002, 02:42 AM
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Lieutenant General
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Join Date: Jan 2001
Location: Oxford, UK
Posts: 2,592
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Re: Space Empires IV: AI Races/Ship Sets
Upgrade to Proportions 2.5 AI:
Pequeninos (it also contains some new ship pictures):
1034123839.zip
Nostropholo (AI only):
1034123909.zip
Soul Hunters (AI only):
1034124046.zip
__________________
It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
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October 12th, 2002, 01:24 AM
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Second Lieutenant
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Join Date: Mar 2001
Location: Elk River, MN, USA
Posts: 472
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Re: Space Empires IV: AI Races/Ship Sets
The Lastest Versions of the Orks and the Krill. I'm not entirely satisfied with them, but if I wait until I am they will never get done.
1035544115.zip
[ October 25, 2002, 12:09: Message edited by: Atraikius ]
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October 22nd, 2002, 03:51 PM
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Lieutenant General
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Join Date: Jan 2001
Location: Oxford, UK
Posts: 2,592
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Re: Space Empires IV: AI Races/Ship Sets
OK, I found some glaring mistakes in my Proportions AI
Here are updates (for use with Proportions 2.5):
Nostropholo - 1035294417.zip
Pequeninos -
1035294464.zip
Soul Hunters -
1035294505.zip
Some "standard" races use same AIs (for the lack of other), so here is update:
Cryslonite -
1035294586.zip
drushoka -
1035294617.zip
Piundon -
1035294650.zip
UkraTal -
1035294698.zip
__________________
It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
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