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May 25th, 2003, 05:55 AM
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Major General
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Join Date: Sep 2000
Location: Midlothian, Va, USA
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Re: Space Empires IV: AI Races/Ship Sets
EA AI Update:
1053834828.zip
B5 Components.txt Update:
1053834897.zip
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L++, Gd?, $++, Fr-, C---, S*, T?, Sf+++, Tcp, A+, Bb++@, M++, MpB5, MpT, MpD, MpSa, MpM, RV, Pwt, Fqt, Nd-, Rpt, G+, Au, Mmt,S++, Ss+,
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May 25th, 2003, 07:33 AM
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Corporal
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Join Date: May 2003
Location: SF Bay Area, CA
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Re: Space Empires IV: AI Races/Ship Sets
This is all the work of others. I just wanted to post it so it doesn't get lost since the singularity is down right now. I hope this is ok, please let me know if it is not.
Khrel Shipset by Richard Meic.
Khrel Death Match 2 AI by Rexxx.
[ June 21, 2003, 21:12: Message edited by: cybersol ]
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May 25th, 2003, 11:43 AM
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Corporal
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Join Date: Mar 2003
Location: Tempe, AZ
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Re: Space Empires IV: AI Races/Ship Sets
(..umm, originally posted on the WRONG thread...  )
My first update for the Blackstar Nexus shipset.
1053777893.zip
Comments, suggestions welcome.
__________________
Now lie still, this isn't going to hurt me a bit...
-Xaren Hypr, Night City cybertech
My Neo SEIV Code: A Se++ GdY $++ Fr C++++ Css+ Sf Ai++ Au M+ MpTFd/VFd S+ Ss++ ROS Pw- Fq Nd Rp G++ Mm++ Bb+
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May 25th, 2003, 11:25 PM
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Major General
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Join Date: Sep 2000
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Re: Space Empires IV: AI Races/Ship Sets
Cascor AI_General.txt file fixed to allow its use as a neutral in B5 MOD (Gold Version):
1053897863.zip
__________________
L++, Gd?, $++, Fr-, C---, S*, T?, Sf+++, Tcp, A+, Bb++@, M++, MpB5, MpT, MpD, MpSa, MpM, RV, Pwt, Fqt, Nd-, Rpt, G+, Au, Mmt,S++, Ss+,
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May 25th, 2003, 11:53 PM
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Major General
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Join Date: Sep 2000
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Re: Space Empires IV: AI Races/Ship Sets
Update for Markab AI_General.tx file to allow them as a B5 Neutral Race:
1053899586.zip
__________________
L++, Gd?, $++, Fr-, C---, S*, T?, Sf+++, Tcp, A+, Bb++@, M++, MpB5, MpT, MpD, MpSa, MpM, RV, Pwt, Fqt, Nd-, Rpt, G+, Au, Mmt,S++, Ss+,
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June 5th, 2003, 01:51 AM
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Major
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Join Date: Oct 2002
Location: Irving, TX
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Re: Space Empires IV: AI Races/Ship Sets
Here is the TXT file for the complete Neo ++ shipset.
Neo ++ List
mlmbd
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June 5th, 2003, 09:29 PM
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Lieutenant General
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Join Date: Jan 2001
Location: Oxford, UK
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Re: Space Empires IV: AI Races/Ship Sets
I made few changes to some Proportions AI. It should deal better with the scrapping base ship yard problem. At least AI will try to rebuild infrastructure faster after scrapping franzy
Before unzipping, move the file to Proportions/pictures/races folder. I think.
1054841329.zip
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